Deadlock patch — 17 June 2025
Build 5668
The Deadlock patch of 17 June 2025 changed 26 heroes and 21 items, with 1393 individual stat changes in total — 0 buffs and 111 nerfs where the direction is unambiguous.
Valve did not publish notes for this build. Everything below is computed from the game files.
Hero changes
Ordered by number of changes.
Bebop
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 5,200 | 5,400 | +3.8% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Bonus Currencies | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Bonus Currencies | — | — | changed |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Modifier Value Bonus Attack Range | 77.33 | 48 | -37.9% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Base Health From Level | 87 | 54 | -37.9% |
| Modifier Value Base Bullet Damage From Level | 0.2 | 0.13 | -35.0% |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Bonus Currencies | — | — | changed |
| 37 | — | — | changed |
| 36 | — | — | changed |
| 35 | — | — | changed |
| 34 | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Use Standard Upgrade | — | — | changed |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 800 | 600 | -25.0% |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Use Standard Upgrade | — | — | changed |
Calico
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 400 | 300 | -25.0% |
| Bonus Currencies | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.07 | 0.04 | -37.1% |
| Modifier Value Base Health From Level | 69 | 37 | -46.4% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Max Health | 700 | 650 | -7.1% |
Dynamo
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.64 | 0.4 | -37.1% |
| Modifier Value Base Health From Level | 94 | 59 | -37.2% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Bullet Armor Damage Resist | 1 | 0.63 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 7,600 | 8,000 | +5.3% |
Kelvin
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.6 | 0.38 | -36.7% |
| Modifier Value Base Health From Level | 92 | 58 | -37.0% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Armor Damage Resist | 1 | 0.63 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
McGinnis
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 7,600 | 8,000 | +5.3% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Modifier Value Tech Armor Damage Resist | 1 | 0.63 | -37.5% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Base Health From Level | 84 | 52 | -38.1% |
| Modifier Value Base Bullet Damage From Level | 0.29 | 0.18 | -37.9% |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Bonus Currencies | — | — | changed |
| 37 | — | — | changed |
| 36 | — | — | changed |
| 35 | — | — | changed |
| 34 | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 800 | 600 | -25.0% |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Bonus Currencies | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Bonus Currencies | — | — | changed |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
Wraith
| Stat | Before | After | Change |
|---|---|---|---|
| Use Standard Upgrade | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.35 | 0.18 | -48.7% |
| Modifier Value Base Health From Level | 57 | 35 | -38.6% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Max Health | 700 | 650 | -7.1% |
Abrams
| Stat | Before | After | Change |
|---|---|---|---|
| Use Standard Upgrade | — | — | changed |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.23 | 0.14 | -38.1% |
| Modifier Value Base Health From Level | 78 | 49 | -37.2% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Required Gold | 6,800 | 7,100 | +4.4% |
Grey Talon
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 1.46 | 0.91 | -37.6% |
| Modifier Value Base Health From Level | 60 | 38 | -36.7% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Haze
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.2 | 0.13 | -35.5% |
| Modifier Value Base Health From Level | 53 | 33 | -37.7% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Bonus Currencies | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Bonus Currencies | — | — | changed |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Required Gold | 6,800 | 7,100 | +4.4% |
Holliday
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Base Health From Level | 65 | 41 | -36.9% |
| Modifier Value Base Bullet Damage From Level | 1.72 | 1.08 | -37.2% |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Bonus Currencies | — | — | changed |
| 37 | — | — | changed |
| 36 | — | — | changed |
| Required Gold | 31,000 | 33,000 | +6.5% |
| 35 | — | — | changed |
| Required Gold | 33,000 | 35,000 | +6.1% |
| 34 | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 800 | 600 | -25.0% |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Use Standard Upgrade | — | — | changed |
Infernus
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 6,800 | 7,100 | +4.4% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Base Health From Level | 62 | 39 | -37.1% |
| Modifier Value Base Bullet Damage From Level | 0.25 | 0.16 | -37.1% |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Bonus Currencies | — | — | changed |
| 37 | — | — | changed |
| 36 | — | — | changed |
| 35 | — | — | changed |
| 34 | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 800 | 600 | -25.0% |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Bonus Currencies | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Bonus Currencies | — | — | changed |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
Ivy
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.26 | 0.16 | -38.5% |
| Modifier Value Base Health From Level | 71 | 44 | -38.0% |
| Modifier Value Base Melee Damage From Level | 2.15 | 1.34 | -37.7% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Lady Geist
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 1.38 | 0.86 | -37.7% |
| Modifier Value Base Health From Level | 82 | 51 | -37.8% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Lash
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.5 | 0.31 | -38.0% |
| Modifier Value Base Health From Level | 81 | 50 | -38.3% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Mirage
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.9 | 0.56 | -37.8% |
| Modifier Value Base Health From Level | 71 | 44 | -38.0% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Mo & Krill
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.1 | 0.06 | -37.0% |
| Modifier Value Base Health From Level | 101 | 63 | -37.6% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Paradox
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.41 | 0.25 | -38.3% |
| Modifier Value Base Health From Level | 75 | 47 | -37.3% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.32 | 0.2 | -37.5% |
| Modifier Value Base Health From Level | 58 | 36 | -37.9% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Seven
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Currencies | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.54 | 0.34 | -36.7% |
| Modifier Value Base Health From Level | 66 | 41 | -37.9% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Shiv
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Currencies | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.22 | 0.14 | -36.4% |
| Modifier Value Base Health From Level | 77 | 48 | -37.7% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Sinclair
| Stat | Before | After | Change |
|---|---|---|---|
| Use Standard Upgrade | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.8 | 0.5 | -37.5% |
| Modifier Value Base Health From Level | 61 | 38 | -37.7% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Vindicta
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 5,200 | 5,400 | +3.8% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.72 | 0.45 | -37.5% |
| Modifier Value Base Health From Level | 47 | 29 | -38.3% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
Viscous
| Stat | Before | After | Change |
|---|---|---|---|
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.72 | 0.45 | -37.5% |
| Modifier Value Base Health From Level | 73 | 44 | -39.7% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Vyper
| Stat | Before | After | Change |
|---|---|---|---|
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.28 | 0.18 | -35.7% |
| Modifier Value Base Health From Level | 53 | 33 | -37.7% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Warden
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 3,500 | 3,800 | +8.6% |
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.6 | 0.38 | -36.7% |
| Modifier Value Base Health From Level | 92 | 58 | -37.0% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Yamato
| Stat | Before | After | Change |
|---|---|---|---|
| Required Gold | 5,200 | 5,400 | +3.8% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 6,000 | 6,200 | +3.3% |
| Required Gold | 6,800 | 7,100 | +4.4% |
| Required Gold | 7,600 | 8,000 | +5.3% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 8,400 | 9,000 | +7.1% |
| Required Gold | 9,200 | 10,200 | +10.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 10,000 | 11,600 | +16.0% |
| Required Gold | 11,000 | 13,200 | +20.0% |
| Required Gold | 13,000 | 15,000 | +15.4% |
| Required Gold | 15,000 | 17,000 | +13.3% |
| Bonus Currencies | — | — | changed |
| Required Gold | 400 | 300 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 17,000 | 19,000 | +11.8% |
| Required Gold | 19,000 | 21,000 | +10.5% |
| Required Gold | 21,000 | 23,000 | +9.5% |
| Required Gold | 23,000 | 25,000 | +8.7% |
| Required Gold | 25,000 | 27,000 | +8.0% |
| Required Gold | 27,000 | 29,000 | +7.4% |
| Required Gold | 29,000 | 31,000 | +6.9% |
| Required Gold | 31,000 | 33,000 | +6.5% |
| Required Gold | 33,000 | 35,000 | +6.1% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 35,000 | 37,000 | +5.7% |
| Required Gold | 800 | 600 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 37,000 | 39,000 | +5.4% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 39,000 | 41,000 | +5.1% |
| Required Gold | 41,000 | 43,000 | +4.9% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 43,000 | 45,000 | +4.7% |
| Use Standard Upgrade | — | — | changed |
| 34 | — | — | changed |
| 35 | — | — | changed |
| 36 | — | — | changed |
| 37 | — | — | changed |
| Bonus Currencies | — | — | changed |
| Required Gold | 1,200 | 900 | -25.0% |
| Use Standard Upgrade | — | — | changed |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 3,500 | 3,800 | +8.6% |
| Use Standard Upgrade | — | — | changed |
| Required Gold | 4,500 | 4,600 | +2.2% |
| Modifier Value Base Bullet Damage From Level | 0.22 | 0.14 | -35.2% |
| Modifier Value Base Health From Level | 71 | 44 | -38.0% |
| Modifier Value Base Melee Damage From Level | 2.53 | 1.58 | -37.5% |
| Modifier Value Tech Power | 2 | 1.25 | -37.5% |
Item changes
Ordered by number of changes.
Radiant Regeneration
| Stat | Before | After | Change |
|---|---|---|---|
| Specific Stat Scale Type | EHealingOutput | ELevelUpBoons | changed |
| Stat Scale | — | 1.5 | changed |
| Regeneration | 5 | 4 | changed |
| Healing Per Cast | 100 | 70 | changed |
| Subclass Name | boundless_healing | HealPercentAmount_scale_function | changed |
| Class Name | scale_function_single_stat | scale_function_multi_stats | changed |
| Scaling Stats | — | — | changed |
Bullet Resilience
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Health Threshold | 35 | 30 | changed |
| Desc | When below <span class="highlight">35% health</span>, gain additional <span class="highlight">Bullet Resist</span>. | When below <span class="highlight">30% health</span>, gain additional <span class="highlight">Bullet Resist</span>. | changed |
Fortitude
| Stat | Before | After | Change |
|---|---|---|---|
| Desc | After not taking damage for <span class="highlight">12s</span>, gain <span class="highlight">3.0% Max Health Regen</span>. | After not taking damage for <span class="highlight">14s</span>, gain <span class="highlight">3.0% Max Health Regen</span>. | changed |
| Restore Delay | 12 | 14 | changed |
| Tooltip Sections | — | — | changed |
Spirit Resilience
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Desc | When below <span class="highlight">35% health</span>, gain additional Spirit Resist. | When below <span class="highlight">30% health</span>, gain additional Spirit Resist. | changed |
| Health Threshold | 35 | 30 | changed |
Cultist Sacrifice
| Stat | Before | After | Change |
|---|---|---|---|
| Stat Scale | 1.25 | 0.8 | -36.0% |
| Stat Scale | 11 | 7 | -36.4% |
Headhunter
| Stat | Before | After | Change |
|---|---|---|---|
| Stat Scale | 5 | 3 | -40.0% |
| Stat Scale | 0.1 | 0.06 | -40.0% |
Cursed Relic
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Disarming Hex
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Enchanter's Emblem
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Resist | 18 | 15 | changed |
Extra Regen
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Health Regen | 3.5 | 3 | changed |
Healing Booster
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Health Regen | 3.5 | 3 | changed |
Healing Nova
| Stat | Before | After | Change |
|---|---|---|---|
| Stat Scale | 7 | 4.4 | -37.1% |
Knockdown
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Lightning Scroll
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Phantom Strike
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Rescue Beam
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 30 | 60 | +100.0% |
Shadow Weave
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Silence Wave
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Silencer
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Superior Cooldown
| Stat | Before | After | Change |
|---|---|---|---|
| Cooldown Reduction | 25 | 24 | changed |
Veil Walker
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
Changes are computed by diffing the game files between builds 5668. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.