Veil Walker
Tier 3 · Vitality · Passive
Veil Walker is a tier 3 vitality item costing 3,200 souls. Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. Games in which it was bought win 50.2% of the time across 1.1M matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Spirit Power | 25 |
| Invis Move Speed Mod | 6m |
| Heal On Veil | 300 |
| Ability Cooldown | -9 |
| Invis Duration | 4 |
| Bonus Move Speed | 4m |
| Out Of Combat Health Regen | 8 |
| Bonus Sprint Speed | 12m |
Item properties
From client version 6677.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 15s |
| Charge Delay | -1s |
| Duration | 16s |
| Ammo | 0 |
| Bonus Health | 125 |
| Invis Move Speed | 3.5mm |
| Sprint Speed | 2.0mm |
| Channel Move Speed | -1m |
| Heal | 85 |
| Invis Alert When Fading | 1 |
| Invis Cancel On Damage | 0 |
| Invisibility Duration | 8s |
| Fade Time | 0.25s |
| Invis Sprint Speed | 0m |
| Out of Combat Regen | 2 |
| Reveal On Damage Duration | 0.5 |
| Reveal On Spotted Duration | 1.25 |
| Spirit Power | 10 |
| Spot Radius | 20mm |
Built from
- Sprint Boots — 800 souls
Patch history
Every recorded change to Veil Walker, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-05-22 | Class Name | scale_function_multi_stats | scale_function_healing_boon_scale | changed |
| 2026-05-22 | Scaling Stats | — | — | changed |
| 2026-05-22 | Specific Stat Scale Type | ELevelUpBoons | — | changed |
| 2026-05-22 | Stat Scale | 6 | 8 | +33.3% |
| 2026-05-22 | Invis Duration | 7 | 8 | changed |
| 2026-05-22 | Upgrades | — | — | changed |
| 2026-04-30 | Component Items | — | — | changed |
| 2026-04-30 | Bonus Health | 175 | 125 | changed |
| 2026-04-30 | Bonus Sprint Speed | — | — | changed |
| 2026-04-30 | Out Of Combat Health Regen | — | — | changed |
| 2026-04-30 | Tooltip Sections | — | — | changed |
| 2026-03-21 | Upgrades | — | — | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/veil_walker_sm.png | — | changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/veil_walker_sm.webp | — | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_tech_duration | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechDuration | — | changed |
| 2026-01-22 | Subclass Name | InvisDuration_scale_function | duration_scale_function | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Upgrades | — | — | changed |
| 2025-12-16 | Bonus Move Speed | 4m | 3.5m | changed |
| 2025-10-02 | Ability Cooldown | 12 | 15 | +25.0% |
| 2025-10-02 | Stat Scale | 4 | 6 | +50.0% |
| 2025-10-02 | Heal On Veil | 150 | 85 | changed |
| 2025-10-02 | Invis Fade To Duration | 0 | 0.25 | changed |
| 2025-10-02 | Reveal On Damage Duration | 0.25 | 0.5 | changed |
| 2025-10-02 | Reveal On Spotted Duration | 0.25 | 1.25 | changed |
| 2025-09-04 | Stat Scale | 3 | 4 | +33.3% |
| 2025-09-04 | Invis Duration | 6 | 7 | changed |
| 2025-08-18 | Postvalue Label | — | Cast Delay | changed |
| 2025-08-18 | Postvalue Label | — | Cast Range | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.