Shiv
High complexity
Shiv starts with 830 health and has 4 signature abilities: Serrated Knives, Slice and Dice, Bloodletting, Killing Blow. Current win rate is 46.9% across 461k ranked matches.
Base stats
Read from the game files at client version 6701.
| Stat | Value |
|---|---|
| Stamina | 3 |
| Max Health | 830 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 1.6 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 6.5 |
| Air Dash Duration | 0.51 |
| Base Health Regen | 2 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.72 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.17 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Serrated Knives
Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Channel Duration | 0.2s |
| Charges | 2 |
| Cooldown | 16s |
| Charge Delay | 2s |
| Ability Post Cast Duration | 0.3 |
| Bleed DPS Per Knife | 10 |
| Bleed Duration | 5s |
| Bleed Tick Rate | 1 |
| Channel Move Speed | -1m |
| Current Health Damage | 3.5% |
| Impact Damage | 0 |
| Movement Slow | 28% |
Slice and Dice
Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
| Stat | Value |
|---|---|
| Cast Delay | 0.25s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 16s |
| Charge Delay | -1s |
| Ability Post Cast Duration | 0.2 |
| Camera Distance | 250 |
| Channel Move Speed | -1m |
| Cooldown Reduced on Hero Hit | 0s |
| Cooldown Reduced on Non-Hero Hit | 0s |
| Dash Angle Threshold | 89 |
| Radius | 2.5mm |
| Dash Range | 12mm |
| Dash Speed | 2,400m |
| Debuff Duration | 14s |
| Impact Damage | 75 |
| Max Cooldown Reduction | 0 |
| Move Speed Penalty Duration | 0 |
| Move Speed Penalty Max Speed | 200 |
| Side Move Speed Reduction | -100 |
| Spirit Resist | -6% |
| Tech Cleave Expire Time | 0.35 |
| Turn Rate Max | 0 |
Bloodletting
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
| Stat | Value |
|---|---|
| Cast Delay | 0.25s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 25s |
| Charge Delay | -1s |
| Channel Move Speed | -1m |
| Incoming Damage Deferred | 25% |
| Incoming Damage Deferred | 15% |
| Deferred Damage Cleared | 30% |
| Deferred Damage Duration | 6s |
Killing Blow
| Stat | Value |
|---|---|
| Cast Delay | 0.05s |
| Cast Range | 12mm |
| Charges | 0 |
| Cooldown | 145s |
| Charge Delay | -1s |
| Ability Post Cast Duration | 0.15 |
| Bonus Ability Resource | 10 |
| Move Speed | 0 m |
| Full Rage Damage Bonus | 8% |
| Camera Distance | 400 |
| Channel Move Speed | -1m |
| Damage | 200 |
| Enemy health threshold | 18% |
| Enemy Health Percent Buffer | 3 |
| Failed Execute Cooldown Penalty | 30 |
| Min Time To Target | 0.5 |
| Move Speed To Target | 30m |
| Non Player Rage Scale | 0 |
| Rage Drain Delay Duration | 12 |
| Rage Drain Rate | 0.25 |
| Rage Per Heavy Melee | 2.85 |
| Rage Per Light Melee | 1.56 |
| Rage Per Spirit Damage | 0.01 |
| Rage Per Weapon Damage | 0.02 |
| Recast Window | 16s |
| Slash Range | 90 |
Most-built items on Shiv
Weighted by the number of matches behind each build that includes them.
Shiv matchups
Hardest opponents: Graves (39.1%), Paige (41.0%), Seven (41.9%), Victor (42.7%), Kelvin (42.9%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Sprint Speed
Modifier Value Base Health From Level
Modifier Value Base Bullet Damage From Level
Patch history
The 40 most recent recorded changes to Shiv and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-16 | Modifier Value Base Bullet Damage From Level Alt Fire | 0.20.24+20.0%buff |
| 2026-07-28 | Air Dash Duration | 0.490.51+4.1% |
| 2026-07-28 | Ground Dash Duration | 0.70.72+2.9% |
| 2026-07-28 | Stamina Regen Per Second | 0.180.17-8.3%nerf |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,0002,600-13.3% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,8003,200-15.8% |
| 2026-06-30 | Required Gold | 4,6003,900-15.2% |