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Graves

Moderate complexity

Graves starts with 730 health and has 4 signature abilities: Jar of Dead, Grasping Hands, Essence Theft, Borrowed Decree. Current win rate is 55.5% across 499k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina2
Max Health730
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed2.2
Weapon Power0
Tech Duration1
Max Move Speed7
Air Dash Duration0.47
Base Health Regen1
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Jar of Dead

Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.

StatValue
Cast Delay0.15s
Cast Range0m
Charges4
Ability Charges Conditionally1
Charge Delay13s
Bullet Resist per Stack0%
Channel Move Speed-1m
Damage16
Delay Before Respawning1
Heal On Hit0
Heal On Pickup0
Kill Time0.2
Max Hits-1
Max Stacks0
Pickups Per Boss Death5
Pickups Per Death1
Pickups Per Hero Death5
Pickups Per Neutral Trooper Death3
Death Required120
Resource Generation Percent100
Resource Per Pickup10
Collection Range40mm
Deadheads4
Skull Immune Duration0.15
Skull Kill Gold7
Deadhead Lifetime10s
Deadhead Revives0
Skulls Apply Passive0
Skulls Fire Rate On Caster Death0
Skulls On Caster Death0
Skulls On Death0
Skulls On Hero Death0
Deadheads on Kill0
Deadheads on Hero Kill0
Skulls On Zombie Death0
Slow Duration0s
Move Speed0%
Spawn Radius2m
Stack Duration0s
Summon Buff Duration0
Summon Fire Rate0
Deadhead Health20
Summon Takes Damage1
Dash Range15mm
Target Search Delay Max1.25
Target Search Delay Min1.5
Target Search Initial Delay Max0.2
Target Search Initial Delay Min0.15
Target Search Initial Stagger0.13
Search Range7mm
Tick Rate0.2

Grasping Hands

Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates the orientation of the wall.

StatValue
Cast Range24mm
Charges0
Cooldown34s
Charge Delay-1s
Duration5s
Radius0.75mm
Move Speed0%
Buff Duration0s
Channel Move Speed-1m
Barrier0
Damage90
Max Health Damage0%
Debuff Duration0.5s
Ground Aura Pop Delay1.1
Ground Aura Spacing1m
Heal Amount0
Immobilize Duration1s
Move Speed40%
Ghouls Raised1
Tether Duration1s
Tether Radius0.1mm
Tick Rate0.1
Zombie Wall Deploy Time0.6
Wall Height2.5mm
Wall Length14mm

Essence Theft

Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Duration4s
Bonus Weapon Angle0
Bonus Weapon Tethers0
Channel Move Speed-1m
Cooldown Reduction0s
Delay Before Loss0.5
Heal Amount0
Heal Per Second0
Max Weapon Damage Stolen25%
Max Fire Rate Stolen0%
Max Spirit Resist Stolen10%
Max Steal Targets3
Melee Build Up0.2
Spirit Damage0
Progress Loss Multiplier2.3
Progress Loss Per Second1
Time for Max Damage4s
Skull Build Up0
Tick Interval0.15
Zombie Explosion Build Up0
Zombie Melee Build Up0

Borrowed Decree

StatValue
Cast Range20mm
Channel Duration0.66s
Charges0
Cooldown140s
Charge Delay0s
Duration16s
Radius8mm
Blocker Scale Factor1
Health Regen0
Bonus Spirit Damage15%
Buff Duration-1s
Bullet Resist12.5%
Channel Move Speed0m
Barrier0
Cooldown Refund0%
Current Health as Damage0%
Damage115
Damage Slow Duration0.5
Damage Slow Percent20
Decay Duration1
Decay Tick Rate0.1
Explosion Delay0.23s
Explosion Radius6.5mm
Gravestone Health100
Gravestone Takes Damage1
Grow Time0.1
Damage Taken Per Stack0%
Knockup Radius4m
Knockup Side Ratio1
Knockup Speed240
Max Gravestones3
Max Health Heal0%
Max Stacks40
Move Speed Percent0
Outgoing Damage Per Stack0%
Push Force300
Replicate Zombie Cast1
Slow Duration1.25s
Move Speed80%
Move Speed per Stack0.5%
Spawn Duration1.5
Spirit per Stack0
Stack Duration5s
Stacking Debuff Tick Rate0.25
Stun Duration0s
Summon Burst Count2
Summon Burst Frequency0.1
Time to Summon4s
Summon Health180
Summon Initial Delay0.3
Summon Lifetime20s
Summon Max Count32
Melee Damage40
Summon Search Radius4m
Spirit Resistance per Stack-0.5%
Tick Rate0.4
Zombie Charge On Cast0

Most-built items on Graves

Weighted by the number of matches behind each build that includes them.

Full Graves builds ranked by win rate →

Graves matchups

Hardest opponents: Victor (49.0%), Seven (49.5%), Paige (49.8%), McGinnis (50.2%), Ivy (50.7%)

All Graves counters →

Patch history

Every recorded change to Graves, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level3533-5.7%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed
2026-06-03Modifier Value Tech Damage Multiplier0changed