Graves
Moderate complexity
Graves starts with 730 health and has 4 signature abilities: Jar of Dead, Grasping Hands, Essence Theft, Borrowed Decree. Current win rate is 56.7% across 511k ranked matches.
Base stats
Read from the game files at client version 6701.
| Stat | Value |
|---|---|
| Stamina | 2 |
| Max Health | 730 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 2.2 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 7 |
| Air Dash Duration | 0.47 |
| Base Health Regen | 1 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.68 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
| Stat | Value |
|---|---|
| Cast Delay | 0.15s |
| Cast Range | 0m |
| Charges | 4 |
| Ability Charges Conditionally | 1 |
| Charge Delay | 13s |
| Bullet Resist per Stack | 0% |
| Channel Move Speed | -1m |
| Damage | 16 |
| Delay Before Respawning | 1 |
| Heal On Hit | 0 |
| Heal On Pickup | 0 |
| Kill Time | 0.2 |
| Max Hits | -1 |
| Max Stacks | 0 |
| Pickups Per Boss Death | 5 |
| Pickups Per Death | 1 |
| Pickups Per Hero Death | 5 |
| Pickups Per Neutral Trooper Death | 3 |
| Death Required | 120 |
| Resource Generation Percent | 100 |
| Resource Per Pickup | 10 |
| Collection Range | 40mm |
| Deadheads | 4 |
| Skull Immune Duration | 0.15 |
| Skull Kill Gold | 7 |
| Deadhead Lifetime | 10s |
| Deadhead Revives | 0 |
| Skulls Apply Passive | 0 |
| Skulls Fire Rate On Caster Death | 0 |
| Skulls On Caster Death | 0 |
| Skulls On Death | 0 |
| Skulls On Hero Death | 0 |
| Deadheads on Kill | 0 |
| Deadheads on Hero Kill | 0 |
| Skulls On Zombie Death | 0 |
| Slow Duration | 0s |
| Move Speed | 0% |
| Spawn Radius | 2m |
| Stack Duration | 0s |
| Summon Buff Duration | 0 |
| Summon Fire Rate | 0 |
| Deadhead Health | 20 |
| Summon Takes Damage | 1 |
| Dash Range | 15mm |
| Target Search Delay Max | 1.25 |
| Target Search Delay Min | 1.5 |
| Target Search Initial Delay Max | 0.2 |
| Target Search Initial Delay Min | 0.15 |
| Target Search Initial Stagger | 0.13 |
| Search Range | 7mm |
| Tick Rate | 0.2 |
Grasping Hands
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates the orientation of the wall.
| Stat | Value |
|---|---|
| Cast Range | 24mm |
| Charges | 0 |
| Cooldown | 34s |
| Charge Delay | -1s |
| Duration | 5s |
| Radius | 0.75mm |
| Move Speed | 0% |
| Buff Duration | 0s |
| Channel Move Speed | -1m |
| Barrier | 0 |
| Damage | 90 |
| Max Health Damage | 0% |
| Debuff Duration | 0.5s |
| Ground Aura Pop Delay | 1.1 |
| Ground Aura Spacing | 1m |
| Heal Amount | 0 |
| Immobilize Duration | 1s |
| Move Speed | 40% |
| Ghouls Raised | 1 |
| Tether Duration | 1s |
| Tether Radius | 0.1mm |
| Tick Rate | 0.1 |
| Zombie Wall Deploy Time | 0.6 |
| Wall Height | 2.5mm |
| Wall Length | 14mm |
Essence Theft
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Duration | 4s |
| Bonus Weapon Angle | 0 |
| Bonus Weapon Tethers | 0 |
| Channel Move Speed | -1m |
| Cooldown Reduction | 0s |
| Delay Before Loss | 0.5 |
| Heal Amount | 0 |
| Heal Per Second | 0 |
| Max Weapon Damage Stolen | 25% |
| Max Fire Rate Stolen | 0% |
| Max Spirit Resist Stolen | 10% |
| Max Steal Targets | 3 |
| Melee Build Up | 0.2 |
| Spirit Damage | 0 |
| Progress Loss Multiplier | 2.3 |
| Progress Loss Per Second | 1 |
| Time for Max Damage | 4s |
| Skull Build Up | 0 |
| Tick Interval | 0.15 |
| Zombie Explosion Build Up | 0 |
| Zombie Melee Build Up | 0 |
Borrowed Decree
| Stat | Value |
|---|---|
| Cast Range | 20mm |
| Channel Duration | 0.66s |
| Charges | 0 |
| Cooldown | 140s |
| Charge Delay | 0s |
| Duration | 16s |
| Radius | 8mm |
| Blocker Scale Factor | 1 |
| Health Regen | 0 |
| Bonus Spirit Damage | 15% |
| Buff Duration | -1s |
| Bullet Resist | 12.5% |
| Channel Move Speed | 0m |
| Barrier | 0 |
| Cooldown Refund | 0% |
| Current Health as Damage | 0% |
| Damage | 115 |
| Damage Slow Duration | 0.5 |
| Damage Slow Percent | 20 |
| Decay Duration | 1 |
| Decay Tick Rate | 0.1 |
| Explosion Delay | 0.23s |
| Explosion Radius | 6.5mm |
| Gravestone Health | 100 |
| Gravestone Takes Damage | 1 |
| Grow Time | 0.1 |
| Damage Taken Per Stack | 0% |
| Knockup Radius | 4m |
| Knockup Side Ratio | 1 |
| Knockup Speed | 240 |
| Max Gravestones | 3 |
| Max Health Heal | 0% |
| Max Stacks | 40 |
| Move Speed Percent | 0 |
| Outgoing Damage Per Stack | 0% |
| Push Force | 300 |
| Replicate Zombie Cast | 1 |
| Slow Duration | 1.25s |
| Move Speed | 64% |
| Move Speed per Stack | 0.5% |
| Spawn Duration | 1.5 |
| Spirit per Stack | 0 |
| Stack Duration | 5s |
| Stacking Debuff Tick Rate | 0.25 |
| Stun Duration | 0s |
| Summon Burst Count | 2 |
| Summon Burst Frequency | 0.1 |
| Time to Summon | 4s |
| Summon Health | 180 |
| Summon Initial Delay | 0.3 |
| Summon Lifetime | 20s |
| Summon Max Count | 32 |
| Melee Damage | 40 |
| Summon Search Radius | 4m |
| Spirit Resistance per Stack | -0.5% |
| Tick Rate | 0.4 |
| Zombie Charge On Cast | 0 |
Most-built items on Graves
Weighted by the number of matches behind each build that includes them.
Graves matchups
Hardest opponents: Victor (49.6%), Paige (50.2%), Seven (50.3%), Kelvin (51.9%), Mo & Krill (52.4%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Modifier Value Base Health From Level
Sprint Speed
Weight
Patch history
The 40 most recent recorded changes to Graves and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-16 | Modifier Value Base Health From Level | 3335+6.1%buff |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,0002,600-13.3% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,8003,200-15.8% |
| 2026-06-30 | Required Gold | 4,6003,900-15.2% |
| 2026-06-30 | Modifier Value Base Health From Level | 3533-5.7%nerf |
| 2026-06-03 | Weapon | changed |
| 2026-06-03 | Modifier Value Tech Armor Damage Resist | 0—changed |