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Radiant Regeneration

Tier 3 · Spirit · Passive

Radiant Regeneration is a tier 3 spirit item costing 3,200 souls. Heal and gain bonus Movement Speed for a short duration when you cast an ability. Games in which it was bought win 50.4% of the time across 1.8M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Regeneration9
Healing Per Cast60
Bonus Health110
Bonus Move Speed1m

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown6s
Charge Delay-1s
Duration3s
Bonus Health90
Move Speed1.75m m
Channel Move Speed-1m
Healing on Ability Cast70
Regeneration4 HP/s
Regeneration Duration7s

Built from

Patch history

Every recorded change to Radiant Regeneration, newest first.

PatchStatBeforeAfterChange
2026-05-22Upgradeschanged
2026-05-22Class Namescale_function_multi_statsscale_function_healing_boon_scalechanged
2026-05-22Scaling Statschanged
2026-05-22Specific Stat Scale TypeELevelUpBoonschanged
2026-05-22Class Namescale_function_multi_statsscale_function_healing_spirit_scalechanged
2026-05-22Scaling Statschanged
2026-05-22Specific Stat Scale TypeETechPowerchanged
2026-05-22Regeneration Duration67changed
2026-04-30Tooltip Sectionschanged
2026-04-30Tooltip Sectionschanged
2026-04-08Tooltip Sectionschanged
2026-03-06Bonus Health6590changed
2026-03-06Stat Scale1.52+33.3%
2026-03-06Regeneration Duration56changed
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/radiant_regeneration_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/radiant_regeneration_sm.webpchanged
2026-01-30Bonus Healthchanged
2026-01-30Tooltip Sectionschanged
2026-01-22Class Namescale_function_single_statscale_function_tech_durationchanged
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfix m/s mchanged
2026-01-22Postfixm/smchanged
2026-01-22Specific Stat Scale TypeETechDurationchanged
2026-01-22Subclass NameRegenerationDuration_scale_functionduration_scale_functionchanged
2026-01-22Upgradeschanged
2025-12-16Bonus Move Speed2m1.75mchanged
2025-08-18M Bullet Speed Curvechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelRegeneration Durationchanged
2025-08-18Postvalue LabelRegenerationchanged
2025-08-18Postvalue LabelHealing on Ability Castchanged
2025-08-18Channel Move Speed50-1changed

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.