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Pocket

Moderate complexity

Pocket starts with 780 health and has 4 signature abilities: Barrage, Flying Cloak, Enchanter's Satchel, Affliction. Current win rate is 46.3% across 347k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina3
Max Health780
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed7.2
Air Dash Duration0.47
Base Health Regen1
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage60
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Tech Armor Damage Reduction-15
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Barrage

Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.

StatValue
Cast Delay0.3s
Cast Range0m
Channel Duration2s
Charges0
Cooldown32s
Charge Delay-1s
Air Drag0.3
Air Speed Max100
Amp Duration15s
Amp Per Stack6%
Channel Move Speed1.3mm
Damage Per Projectile32
Fall Speed Max10
Life Steal Percent On Hit0
Life Steal Percent On Hit Non Hero0
Move Speed30%
Pop Up Speed0
Projectile Amount4
Radius4.5mm
Slow Duration1.5s

Flying Cloak

Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.

StatValue
Cast Delay0.2s
Cast Range0m
Charges0
Cooldown25s
Charge Delay-1s
Channel Move Speed-1m
Damage60
Lifetime3.8s
Radius5mm
Tick Rate0.1
Weapon Damage0
Bonus Duration0s

Enchanter's Satchel

Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.

StatValue
Cast Delay0.15s
Cast Range0m
Escape Duration1.5s
Charges0
Cooldown17s
Charge Delay-1s
Channel Move Speed1.3mm
Damage65
Debuff Duration0s
Fall Speed Max1
Fire Rate0%
Move Speed0%
Radius12mm

Affliction

Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs.

StatValue
Cast Delay0.6s
Cast Range0m
Charges0
Cooldown170s
Charge Delay-1s
Can Be Purged1
Channel Move Speed1.3mm
Current Health Damage0%
Damage Interval0.5
Debuff Duration10s
Disable Healing0
Damage Per Second32
Healing Reduction0%
Healing Reduction0%
Radius9mm

Most-built items on Pocket

Weighted by the number of matches behind each build that includes them.

Full Pocket builds ranked by win rate →

Pocket matchups

Hardest opponents: Victor (40.3%), Seven (41.1%), Graves (41.1%), McGinnis (42.0%), Kelvin (42.1%)

All Pocket counters →

Patch history

Every recorded change to Pocket, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Bullet Damage From Level0.160.14-12.5%
2026-06-30Modifier Value Base Health From Level3836-5.3%
2026-06-11Modifier Value Base Bullet Damage From Level0.20.16-20.0%
2026-06-03Weaponchanged