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Ivy

High complexity

Ivy starts with 755 health and has 4 signature abilities: Entangling Thorns, Kudzu Connection, Stone Form, Air Drop. Current win rate is 54.0% across 417k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina4
Max Health755
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed7.2
Air Dash Duration0.43
Base Health Regen2
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.62
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Entangling Thorns

Summon a patch of choking thorns that damage and slows enemies in its radius.

StatValue
Cast Delay0.2s
Cast Range0m
Charges1
Cooldown32s
Charge Delay5s
Duration4s
Channel Move Speed-1m
Damage Per Second40
Entangle Duration0
Height2m
Radius6mm
Move Speed35%
Tick Rate0.25
Time To Entangle0

Kudzu Connection

Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting. Receive 50% of Bonuses with no connection Connection requires line of sight.

StatValue
Ability Cast Range16mm
Charges0
Cooldown37s
Charge Delay-1s
Duration12s
Fire Rate10%
Bullet Lifesteal15%
Channel Move Speed-1m
Healing Per Glub20
Move Speed0mm
Move While Shooting Speed Penalty Reduction Percent100
Move While Zoomed Speed Penalty Reduction Percent100
Replicated Healing35%
Tick Rate0.1
Tether Count1

Stone Form

Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.

StatValue
Cast Delay0.25s
Cast Range0m
Charges0
Cooldown40s
Charge Delay-1s
Duration3s
Health Regen0
Channel Move Speed-1m
Damage75
Damping Factor0.25
Lift Height180
Lift Time1
Max Fall Speed0
Max Health Heal6%
Move Speed8m m/s
Radius6mm
Stun Duration0.75s

Air Drop

Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends. Cooldown reduced by 30% when used on allies. Taking damage briefly disables using the ability. While lifted, your ally cannot attack and deals -20% damage.

StatValue
Cast Delay0.1s
Ability Cast Range22mm
Charges0
Cooldown100s
Charge Delay-1s
Duration21s
Barrier0
Outgoing Damage Bonus20%
Ally Cast Delay0.1
Ally Outgoing Damage Percent-20
Buff Duration8s
Enemy Bullet Resist0%
Bullet Resist Duration0s
Channel Move Speed1.3mm
Cooldown Reduction Pct On Others30
Slow Duration0s
Explode Damage115
Interrupt Cooldown3.5s
Explode Radius20mm
On Land Damage Radius Start16m
Silence Bomb Speed12m
Silence Duration0s
Move Speed0%

Most-built items on Ivy

Weighted by the number of matches behind each build that includes them.

Full Ivy builds ranked by win rate →

Ivy matchups

Hardest opponents: Victor (48.7%), Seven (48.9%), Graves (49.3%), McGinnis (49.8%), Kelvin (50.3%)

All Ivy counters →

Patch history

Every recorded change to Ivy, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level4745-4.3%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed
2026-06-03Modifier Value Tech Damage Multiplier0changed