Lash
High complexity
Lash starts with 780 health and has 4 signature abilities: Ground Strike, Grapple, Flog, Death Slam. Current win rate is 52.0% across 613k ranked matches.
Base stats
Read from the game files at client version 6677.
| Stat | Value |
|---|---|
| Stamina | 3 |
| Max Health | 780 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 2.1 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 7.2 |
| Air Dash Duration | 0.47 |
| Base Health Regen | 2 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.68 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Tech Armor Damage Reduction | 10 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
| Stat | Value |
|---|---|
| Cast Delay | 0.15s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 18s |
| Charge Delay | -1s |
| Ability Post Cast Duration | 0.4 |
| Channel Move Speed | -1m |
| Enemy Move Speed | 0% |
| Min Aim Angle | 60 |
| Radius | 10mm |
| Slow Duration | 0s |
| Stomp Bounce Height | 0 |
| Stomp Damage | 60 |
| Damage Per Meter | 5.5 |
| Stomp Damage Per Meter Secondary | 4.2 |
| Stomp Damage Primary Range | 25m |
| Stomp Vertical Threshold | 118 |
| Strike Velocity | 50m |
| Duration | 0s |
Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
| Stat | Value |
|---|---|
| Cast Range | 30mm |
| Charges | 1 |
| Cooldown | 35s |
| Charge Delay | 2s |
| Air Control | 0% |
| Channel Move Speed | -1m |
| Jump Slow Resistance | 0.67 |
| Jump Velocity | 20mm |
| Lash Friendlies | 1 |
| Lash Metal Skin Duration | 0 |
| Min Range | 0mm |
| Restore Stamina On Use | 0 |
| Weapon Damage | 0 |
| Bonus Duration | 0s |
| Fire Rate | 0% |
Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
| Stat | Value |
|---|---|
| Cast Delay | 0.15s |
| Cast Range | 20mm |
| Charges | 0 |
| Cooldown | 26s |
| Charge Delay | -1s |
| Channel Move Speed | -1m |
| Damage | 65 |
| Debuff Duration | 0s |
| Enemy Move Speed | 0% |
| Fire Rate | 0% |
| Heal vs heroes | 50% |
| Heal vs non-heroes | 16% |
| Attack Angle | 38º |
Death Slam
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
| Stat | Value |
|---|---|
| Charge Time | 0.3s |
| Cast Range | 20mm |
| Channel Duration | 2.3s |
| Charges | 0 |
| Cooldown | 170s |
| Charge Delay | -1s |
| Boost Time | 1 |
| Channel Move Speed | -1m |
| Hang Time | 0.6 |
| Impact Damage | 105 |
| Impact Radius | 6mm |
| Lift Height | 6m |
| Lockon Cone Angle | 40 |
| Losing Lock Grace Time | 0.4 |
| Max Lockon Stacks | 1 |
| Min Aim Angle | 0 |
| Not In Cone Loses Lock | 1 |
| Slam Speed | 1,600 |
| Slow Duration | 4s |
| Move Speed | 50% |
| Stacks Can Decay | 0 |
| Stun Duration | 0s |
| Max Throw Distance | 14mm |
| Throw Straight Duration | 1.5 |
| Time To Gain Lockon Stack | 0.7 |
| Time To Lose Lockon Stack | 2 |
| Up Boost Speed | 400 |
Most-built items on Lash
Weighted by the number of matches behind each build that includes them.
Lash matchups
Hardest opponents: Graves (46.4%), Victor (46.5%), Kelvin (46.7%), McGinnis (46.9%), Seven (46.9%)
Patch history
Every recorded change to Lash, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-06-30 | Required Gold | 3,800 | 3,200 | -15.8% |
| 2026-06-30 | Required Gold | 4,600 | 3,900 | -15.2% |
| 2026-06-30 | Required Gold | 5,400 | 4,600 | -14.8% |
| 2026-06-30 | Required Gold | 6,200 | 5,300 | -14.5% |
| 2026-06-30 | Required Gold | 7,100 | 6,000 | -15.5% |
| 2026-06-30 | Required Gold | 8,000 | 6,800 | -15.0% |
| 2026-06-30 | Required Gold | 9,000 | 7,600 | -15.6% |
| 2026-06-30 | Required Gold | 10,000 | 8,400 | -16.0% |
| 2026-06-30 | Required Gold | 11,000 | 9,200 | -16.4% |
| 2026-06-30 | Required Gold | 12,000 | 10,100 | -15.8% |
| 2026-06-30 | Required Gold | 13,200 | 11,000 | -16.7% |
| 2026-06-30 | Required Gold | 14,500 | 11,900 | -17.9% |
| 2026-06-30 | Required Gold | 300 | 200 | -33.3% |
| 2026-06-30 | Required Gold | 16,000 | 12,800 | -20.0% |
| 2026-06-30 | Required Gold | 17,500 | 13,800 | -21.1% |
| 2026-06-30 | Required Gold | 19,000 | 14,900 | -21.6% |
| 2026-06-30 | Required Gold | 20,500 | 16,100 | -21.5% |
| 2026-06-30 | Required Gold | 22,000 | 17,400 | -20.9% |
| 2026-06-30 | Required Gold | 23,500 | 18,900 | -19.6% |
| 2026-06-30 | Required Gold | 25,000 | 20,600 | -17.6% |
| 2026-06-30 | Required Gold | 26,500 | 22,500 | -15.1% |
| 2026-06-30 | Required Gold | 28,000 | 24,600 | -12.1% |
| 2026-06-30 | Required Gold | 29,500 | 26,900 | -8.8% |
| 2026-06-30 | Required Gold | 600 | 500 | -16.7% |
| 2026-06-30 | Required Gold | 31,000 | 29,400 | -5.2% |
| 2026-06-30 | Required Gold | 32,500 | 32,100 | -1.2% |
| 2026-06-30 | Required Gold | 34,000 | 35,000 | +2.9% |
| 2026-06-30 | Required Gold | 35,500 | 38,100 | +7.3% |
| 2026-06-30 | Required Gold | 37,000 | 41,400 | +11.9% |
| 2026-06-30 | Required Gold | 38,500 | 44,900 | +16.6% |
| 2026-06-30 | Required Gold | 40,000 | 48,600 | +21.5% |
| 2026-06-30 | Required Gold | 1,500 | 1,400 | -6.7% |
| 2026-06-30 | Required Gold | 2,200 | 2,000 | -9.1% |
| 2026-06-30 | Bonus Currencies | — | — | changed |
| 2026-06-30 | Required Gold | 3,000 | 2,600 | -13.3% |
| 2026-06-30 | Bonus Currencies | — | — | changed |
| 2026-06-30 | Modifier Value Base Health From Level | 53 | 50 | -5.7% |
| 2026-06-03 | Weapon | — | — | changed |
| 2026-06-03 | Modifier Value Tech Armor Damage Resist | 0 | — | changed |
| 2026-06-03 | Modifier Value Tech Damage Multiplier | — | 0 | changed |