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Yamato

High complexity

Yamato starts with 730 health and has 4 signature abilities: Power Slash, Flying Slash, Crimson Slash, Shadow Transformation. Current win rate is 49.2% across 380k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina3
Max Health730
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed8.2
Air Dash Duration0.47
Base Health Regen1
Move Acceleration4
Heavy Melee Damage128
Light Melee Damage55
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Power Slash

Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press Ability 1 or to trigger the strike early, dealing partial damage.

StatValue
Cast Delay1.4s
Cast Range0m
Charges0
Cooldown12s
Charge Delay-1s
Ability Post Cast Duration0.2
Air Speed Max0
Bullet Resist60%
Channel Move Speed1.3mm
Fall Speed Max5
Full Charge Damage145
Medium Charge Damage Pct50%
Power Up Stages3
Short Charge Damage Pct30%
Slash Collision Radius4
Slash Length22mm
Slash Radius41m
Slow Duration0s
Move Speed0%
Unstoppable While Casting0

Flying Slash

Throw a grappling hook to reel yourself towards an enemy, dealing Light melee damage and slowing the target when you arrive.

StatValue
Cast Range26mm
Charges0
Cooldown36s
Charge Delay0s
Ability Post Cast Duration0.2
Buff Duration0s
Can Grapple Ally Heroes0
Channel Move Speed-1m
Damage0
Slow Duration2.5s
Move Speed50%
Bonus Spirit0

Crimson Slash

Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.

StatValue
Cast Delay0.3s
Cast Range0m
Charges0
Cooldown16s
Charge Delay-1s
Ability Post Cast Duration0.4
Buff Duration0s
Buff Melee Damage0
Channel Move Speed0m
Damage55
Debuff Duration4s
Fire Rate30%
Heal on hero hit55
Heal on hero hit0% of Max Health
Radius13mm

Shadow Transformation

Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.

StatValue
Cast Range0m
Explosion Delay1.5s
Charges0
Cooldown150s
Charge Delay-1s
Duration5s
Ability Speed60%
Move Speed0m m
Bullet Resist30%
Channel Move Speed0m
Max HP Heal On Cast0%
Max HP Heal On Kill15%
Duration On Kill2s
Spirit Resist30%
Weapon Damage0

Most-built items on Yamato

Weighted by the number of matches behind each build that includes them.

Full Yamato builds ranked by win rate →

Yamato matchups

Hardest opponents: Graves (42.6%), Seven (43.3%), Kelvin (43.7%), Ivy (43.9%), Victor (44.3%)

All Yamato counters →

Patch history

Every recorded change to Yamato, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level4745-4.3%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed
2026-06-03Modifier Value Tech Damage Multiplier0changed