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Grey Talon

Moderate complexity

Grey Talon starts with 780 health and has 4 signature abilities: Charged Shot, Rain of Arrows, Spirit Snare, Guided Owl. Current win rate is 47.1% across 219k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina4
Max Health780
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed6.3
Air Dash Duration0.43
Base Health Regen1.5
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.62
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Charged Shot

Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.

StatValue
Cast Delay0.5s
Cast Range0m
Channel Duration9,999s
Charges1
Cooldown17s
Charge Delay4s
Air Speed Max161.42
Camera Height Offset20
Camera Horizontal Offset15
Channel Move Speed1.5mm
Damage80
Fall Speed Max60
Tech Cleave Expire Time0.2

Rain of Arrows

Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. for reduced jump height. Press Jump / mantle to cancel the glide.

StatValue
Cast Delay0.2s
Cast Range0m
Charges0
Cooldown25s
Charge Delay-1s
Duration4s
Ability Split Shot0
Air Jump/Dash Distance25%
Air Speed Max261.42
Alt Jump Speed12m
Bonus Stamina0
Bullet Lifesteal0%
Weapon Multishot5
Channel Move Speed0m
Bullet Evasion0%
Fall Speed Max25
Fire Rate Bonus0%
Fx Radius4m
Jump Pitch-60
Jump Speed27.5m
Slow Duration0s
Move Speed0%
Spirit Lifesteal0%
Weapon Damage3

Spirit Snare

Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. Hit the trap with a Charged Shot to detonate early with increased radius.

StatValue
Cast Range0m
Charges0
Cooldown34s
Charge Delay-1s
Arm Time2s
Bullet Resist0%
Bullet Damage Amp0%
Channel Move Speed-1m
Charged Shot Radius30%
Damage25
Debuff Duration0s
Disarm Targets0
Lifetime22s
Radius6.5mm
Skip Frames6
Move Speed30%
Curse Duration2.25s
Tether Radius6mm
Trap Height2m
Trip Gravity0.4
Trip Time0.5
Trip Up Speed250

Guided Owl

After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl. Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.

StatValue
Cast Delay1.5s
Cast Range0m
Channel Duration20s
Charges0
Cooldown125s
Charge Delay-1s
Spirit Power Per Kill8
Channel Move Speed0m
Damage230
Explosion Radius12mm
Low Health Threshold0%
Stun Duration0.75s

Most-built items on Grey Talon

Weighted by the number of matches behind each build that includes them.

Full Grey Talon builds ranked by win rate →

Grey Talon matchups

Hardest opponents: Kelvin (41.1%), Victor (41.8%), Graves (41.8%), McGinnis (42.2%), Ivy (42.3%)

All Grey Talon counters →

Patch history

Every recorded change to Grey Talon, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level4038-5.0%
2026-06-11Modifier Value Base Bullet Damage From Level10.85-15.1%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed