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Rescue Beam

Tier 3 · Vitality · Active

Rescue Beam is a tier 3 vitality item costing 3,200 souls. Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. Games in which it was bought win 50.0% of the time across 519k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Tech Radius Multiplier20
Tech Range Multiplier20
Heal Percent Amount15
Ability Cooldown-45

Item properties

From client version 6677.

StatValue
Cast Range35mm
Channel Duration2.5s
Charges0
Cooldown60s
Charge Delay-1s
Move Speed0m m
Sprint Speed0.75mm
Channel Move Speed-1m
Heal Interval0.2s
Heal Amount20%
Self Modifier100%
Radius6%
Ability Range6%

Built from

Patch history

Every recorded change to Rescue Beam, newest first.

PatchStatBeforeAfterChange
2026-04-30Ability Cast Range32m35mchanged
2026-03-21Tech Radius Multiplier86changed
2026-03-21Tech Range Multiplier86changed
2026-03-21Upgradeschanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/rescue_beam_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/rescue_beam_sm.webpchanged
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfix m/s mchanged
2026-01-22Postfixm/smchanged
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-12-16Bonus Sprint Speed1m0.75mchanged
2025-10-02Ability Cast Range28m32mchanged
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelSprint Speedchanged
2025-08-18Channel Move Speed24m-1changed
2025-08-18Postvalue LabelHeal Intervalchanged
2025-08-18Postvalue LabelHeal Amountchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelRadiuschanged
2025-08-18Postvalue LabelAbility Rangechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-07-04Tech Radius Multiplier68changed
2025-06-17Ability Cooldown3060+100.0%

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.