Rescue Beam
Tier 3 · Vitality · Active
Rescue Beam is a tier 3 vitality item costing 3,200 souls. Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. Games in which it was bought win 50.1% of the time across 428k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Tech Radius Multiplier | 20 |
| Tech Range Multiplier | 20 |
| Heal Percent Amount | 15 |
| Ability Cooldown | -45 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 35mm |
| Channel Duration | 2.5s |
| Charges | 0 |
| Cooldown | 60s |
| Charge Delay | -1s |
| Move Speed | 0m m |
| Sprint Speed | 0.75mm |
| Channel Move Speed | -1m |
| Heal Interval | 0.2s |
| Heal Amount | 20% |
| Self Modifier | 100% |
| Radius | 6% |
| Ability Range | 6% |
Built from
- Healing Rite — 800 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Ability Cooldown Between Charge
Tech Radius Multiplier
Patch history
Every recorded change to Rescue Beam, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-29 | Tooltip Sections | changed |
| 2026-04-30 | Ability Cast Range | 32m35mchanged |
| 2026-03-21 | Tech Radius Multiplier | 86changed |
| 2026-03-21 | Tech Range Multiplier | 86changed |
| 2026-03-21 | Upgrades | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/rescue_beam_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/rescue_beam_sm.webp—changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/s mchanged |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-12-16 | Bonus Sprint Speed | 1m0.75mchanged |
| 2025-10-02 | Ability Cast Range | 28m32mchanged |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Move Speedchanged |
| 2025-08-18 | Postvalue Label | —Sprint Speedchanged |
| 2025-08-18 | Channel Move Speed | 24m-1changed |
| 2025-08-18 | Postvalue Label | —Heal Intervalchanged |
| 2025-08-18 | Postvalue Label | —Heal Amountchanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Radiuschanged |
| 2025-08-18 | Postvalue Label | —Ability Rangechanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
| 2025-08-18 | M Bullet Speed Curve | changed |
| 2025-07-04 | Specific Stat Scale Type | ETechCooldownEItemCooldownchanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.