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Phantom Strike

Tier 4 · Vitality · Active

Phantom Strike is a tier 4 vitality item costing 6,400 souls. Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. Games in which it was bought win 55.9% of the time across 422k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Tech Power12
Base Attack Damage Percent20
Ability Cooldown-20
Impact Damage100

Item properties

From client version 6677.

StatValue
Cast Delay0.35s
Cast Range25mm
Charges0
Cooldown35s
Charge Delay-1s
Weapon Damage15%
Channel Move Speed1.3mm
Impact Damage75
Debuff Duration3s
Move Speed50%
Spirit Power8

Patch history

Every recorded change to Phantom Strike, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/phantom_strike_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/phantom_strike_sm.webpchanged
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22LabelDamageImpact Damagechanged
2026-01-22Postvalue LabelDamageImpact Damagechanged
2026-01-22Class Namescale_function_single_statscale_function_tech_durationchanged
2026-01-22Specific Stat Scale TypeETechDurationchanged
2026-01-22Subclass NameSlowDuration_scale_functionduration_scale_functionchanged
2026-01-22Upgradeschanged
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Channel Move Speed501.3mchanged
2025-08-18Postvalue LabelDamagechanged
2025-08-18Postvalue LabelDebuff Durationchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Tooltip Sectionschanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-06-17Tooltip Sectionschanged
2025-05-19Ability Cooldown3035+16.7%
2025-05-11Stat Scale10.93-7.0%
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.