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Lightning Scroll

Tier 4 · Spirit · Passive

Lightning Scroll is a tier 4 spirit item costing 6,400 souls. Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay. Games in which it was bought win 55.9% of the time across 588k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Bonus Health100
Damage100
Bonus Sprint Speed5m
Stun Duration0.75

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Duration2s
Bonus Health50
Sprint Speed0.75mm
Channel Move Speed-1m
Damage150
Delay Before Effect3s
Dash Distance-12%
Move Speed on Spirit Damage30%
Slow Duration0s
Move Speed80%
Stun Duration0.75s

Built from

Patch history

Every recorded change to Lightning Scroll, newest first.

PatchStatBeforeAfterChange
2026-04-30Tooltip Sectionschanged
2026-04-30Tooltip Sectionschanged
2026-04-08Tooltip Sectionschanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/lightning_scroll_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/lightning_scroll_sm.webpchanged
2026-01-30Ground Dash Reduction Percent-10-12changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Postfixm/smchanged
2026-01-22Tooltip Sectionschanged
2026-01-22Upgradeschanged
2025-12-16Bonus Sprint Speed1m0.75mchanged
2025-12-16Bonus Health7550changed
2025-10-02Ground Dash Reduction Percentchanged
2025-08-18M Bullet Speed Curvechanged
2025-08-18Tooltip Sectionschanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelStun Durationchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelSlow Durationchanged
2025-08-18LabelDebuff DurationSlow Durationchanged
2025-08-18Postvalue LabelMove Speed on Spirit Damagechanged
2025-08-18Postvalue LabelDelay Before Effectchanged
2025-08-18Postvalue LabelDamagechanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelSprint Speedchanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelCast Rangechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.