Deadlock patch — 22 November 2025
Build 5995, 6001
The Deadlock patch of 22 November 2025 changed 32 heroes and 1 items, with 36 individual stat changes in total — 32 buffs and 2 nerfs where the direction is unambiguous.
Valve did not publish notes for this build. Everything below is computed from the game files.
Hero changes
Ordered by number of changes.
Drifter
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
| Max Health | 750675-10.0%nerf |
Warden
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
| Modifier Value Base Bullet Damage From Level | 0.530.47-11.0%nerf |
Abrams
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Bebop
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Billy
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Calico
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Dynamo
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Grey Talon
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Haze
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Holliday
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Infernus
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Ivy
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Kelvin
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.160.17+5.3%buff |
Lady Geist
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Lash
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
McGinnis
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Mina
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.240.25+5.3%buff |
Mirage
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Mo & Krill
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Paige
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Paradox
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Seven
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Shiv
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Sinclair
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
The Doorman
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Victor
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Vindicta
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Viscous
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Vyper
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Wraith
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Yamato
| Stat | Change |
|---|---|
| Stamina Regen Per Second | 0.190.2+5.3%buff |
Item changes
Ordered by number of changes.
Spirit Snatch
| Stat | Change |
|---|---|
| Tooltip Sections | changed |
| Desc | When you perform a <span class="highlight">Light or Heavy Melee</span> attack against a hero, the attack deals extra <span class="highlight">Spirit Damage</span> and steals <span class="highlight">Spirit Resist</span> and <span class="highlight">Spirit Power</span>.<span class="diminish"><br><br>Effects are reduced by 70% for Light Melee hits.</span>When you perform a <span class="highlight">Light or Heavy Melee</span> attack against a hero, the attack deals extra <span class="highlight">Spirit Damage</span> and steals <span class="highlight">Spirit Resist</span> and <span class="highlight">Spirit Power</span>.<span class="diminish"><br><br>Effects are reduced to 70% for Light Melee hits.</span>changed |
Changes are computed by diffing the game files between builds 5995 and 6001. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.