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Mina

High complexity

Mina starts with 660 health and has 4 signature abilities: Rake, Sanguine Retreat, Love Bites, Nox Nostra. Current win rate is 45.0% across 467k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina2
Max Health660
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed6.5
Air Dash Duration0.43
Base Health Regen2
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.62
Proc Build Up Rate Scale1
Stamina Regen Per Second0.24
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Rake

StatValue
Cast Delay0.1s
Cast Range10mm
Charges0
Cooldown16s
Charge Delay-1s
Ability Post Cast Duration0.4
Air Drag0.2
Air Speed Max0
Channel Move Speed-1m
Damage60
Debuff Duration0s
Falling Drag20
Fall Speed Max3
Max Float Time4
Mini Jump Velocity200
Missing Health as Damage6%
Heal Per Kill25
Attack Angle60º
Spirit Resist0%
Time Between Attacks0.04
Trooper Execute Threshold60

Sanguine Retreat

Briefly disperse, becoming untargetable and flying to a target location. Can be recast within a brief window.

StatValue
Cast Range9mm
Charges0
Cooldown32s
Charge Delay-1s
Duration0.65s
Bonus Bullets0
Fire Rate0%
Move Speed0m m
Buff Duration0s
Channel Move Speed-1m
End Jump Velocity200
Exit Velocity5m
Max Recasts1
Recast Window4s

Love Bites

Your bullets apply additional spirit damage. Dealing damage your abilities builds up to a vicious bite, dealing a burst of bonus spirit damage. Love Bites has a unique cooldown per target.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Bonus Damage45
Fire Rate0%
Buff Duration0s
Buildup Decay Time5s
Build Up Headshot Bonus1.5
Build Up Per Bat20
Build Up Per Dagger30
Buildup Per Shot18.4%
Channel Move Speed-1m
Effectiveness Volume Scale Max1
Effectiveness Volume Scale Min0.5
Spirit Damage Per Bullet4
Cooldown per Target10s
Slow Duration0s
Move Speed0%
Stamina Reduction0

Nox Nostra

Active: Unleash a cloud of bats that seek out targets, each dealing spirit damage and applying Silence. Passive: Triggering Love Bites against heroes permanently increases the number of bats released.

StatValue
Cast Delay0.5s
Cast Range40mm
Charges0
Cooldown150s
Charge Delay-1s
Air Drag12
Bat Bounce Count0
Total Bats Released75
Bat Count Per Wave1
Bat Effectiveness0.2
Bats per Second30
Bat Spawn Radius1.5m
Bat Spawn Random Angle0.15
Bat Spawn Random Velocity300
Max Additional Bats50
Additional Bats Per Love Bite2
Channel Move Speed-1m
Current Health Damage Cap To Bosses20
Current Health0%
Damage4.6
Debuff Duration1.25s
Fall Speed Max1m
Ground Acceleration Percentage-80
Ground Frictio Npercentage-80
Jump Ceiling Check Distance11m
Jump Pitch-60
Jump Speed17m
Lockon Cone Angle40
Losing Lock Grace Time0
Max Bat Targets2
Max Lockon Stacks1
Not In Cone Loses Lock1
Stacks Can Decay1
Attack Angle20º
Time To Gain Lockon Stack0.01
Time To Lose Lockon Stack0.3
Vertical Drag1

Most-built items on Mina

Weighted by the number of matches behind each build that includes them.

Full Mina builds ranked by win rate →

Mina matchups

Hardest opponents: Victor (38.3%), Graves (39.3%), McGinnis (39.5%), Seven (40.2%), Kelvin (40.6%)

All Mina counters →

Patch history

Every recorded change to Mina, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level2827-3.6%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed
2026-06-03Modifier Value Tech Damage Multiplier0changed