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Ethereal Shift

Tier 4 · Spirit · Active

Ethereal Shift is a tier 4 spirit item costing 6,400 souls. You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist. Can be canceled early. Activation cancels any active ability. Games in which it was bought win 57.4% of the time across 519k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Ability Duration2
Bonus Spirit30
Bonus Move Speed2m
Tech Resist10
Ability Cooldown-10
Float Move Speed3.5m

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown37s
Charge Delay-1s
Duration4s
Move Speed3m m
Spirit Power20
Buff Duration5s
Channel Move Speed-1m
Damping Factor3
Float Speed2.5m m
Lift Height200
Spirit Resist30%

Patch history

Every recorded change to Ethereal Shift, newest first.

PatchStatBeforeAfterChange
2026-07-28Ability Cooldown3537+5.7%
2026-06-03Provided Property TypeMODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESISTMODIFIER_VALUE_TECH_RESISTchanged
2026-03-06Ability Cooldown4535-22.2%
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/ethereal_shift_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/ethereal_shift_sm.webpchanged
2026-01-22Disable Value0-2changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfix m/s mchanged
2026-01-22Class Namescale_function_single_statscale_function_tech_durationchanged
2026-01-22Specific Stat Scale TypeETechDurationchanged
2026-01-22Subclass NameBuffDuration_scale_functionduration_scale_functionchanged
2026-01-22Postfixm/smchanged
2026-01-22Float Move Speedchanged
2026-01-22Lift Height120200changed
2026-01-22Move Speed Maxchanged
2026-01-22Tooltip Sectionschanged
2026-01-22Upgradeschanged
2025-12-16Move Speed Max3m2.5mchanged
2025-10-24Move Speed Max4m3mchanged
2025-10-24Ability Cooldown2045+125.0%
2025-08-18M Bullet Speed Curvechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelSpirit Resistchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelBuff Durationchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelChannel Durationchanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.