Deadlock patch — 24 October 2025
Build 5958, 5959
The Deadlock patch of 24 October 2025 changed 5 heroes and 17 items, with 61 individual stat changes in total — 2 buffs and 6 nerfs where the direction is unambiguous.
Valve's notes
* Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines). * Mystic Shot: Base damage reduced from 55 to 45 * Mystic Shot: Spirit scaling... Read more
Quoted from Valve's forum changelog.
Hero changes
Ordered by number of changes.
Drifter
| Stat | Change |
|---|---|
| Modifier Value Base Bullet Damage From Level | 0.520.56+7.7%buff |
Infernus
| Stat | Change |
|---|---|
| Modifier Value Base Bullet Damage From Level | 0.120.08-33.3%nerf |
Kelvin
| Stat | Change |
|---|---|
| Base Health Regen | 21-50.0%nerf |
The Doorman
| Stat | Change |
|---|---|
| Modifier Value Base Bullet Damage From Level | 1.151-13.0%nerf |
Warden
| Stat | Change |
|---|---|
| Scale | 0.010.01+13.6% |
Item changes
Ordered by number of changes.
Fortitude
| Stat | Change |
|---|---|
| Desc | After not taking damage for <span class="highlight">14s</span>, gain <span class="highlight">2% Max Health Regen</span>.After not taking damage for <span class="highlight">13s</span>, gain <span class="highlight">2% Max Health Regen</span>.changed |
| Tooltip Sections | changed |
| Restore Delay | 1413changed |
Capacitor
| Stat | Change |
|---|---|
| Bonus Fire Rate | 85changed |
| Ability Cooldown | 4050changed |
Ethereal Shift
| Stat | Change |
|---|---|
| Ability Cooldown | 2045+125.0%nerf |
| Move Speed Max | 4m3mchanged |
Mystic Shot
| Stat | Change |
|---|---|
| Stat Scale | 0.650.75+15.2% |
| Proc Bonus Magic Damage | 5545changed |
Spirit Shielding
| Stat | Change |
|---|---|
| Combat Barrier | 325300changed |
| Stat Scale | 45+25.0% |
Spirit Snatch
| Stat | Change |
|---|---|
| Spirit Damage | 7550changed |
| Ability Duration | 1410changed |
Weapon Shielding
| Stat | Change |
|---|---|
| Combat Barrier | 325300changed |
| Stat Scale | 45+25.0% |
Cursed Relic
| Stat | Change |
|---|---|
| Ability Cooldown | 5045-10.0%buff |
Divine Barrier
| Stat | Change |
|---|---|
| Ability Cooldown | 4045changed |
Guardian Ward
| Stat | Change |
|---|---|
| Ability Cooldown | 4045changed |
Majestic Leap
| Stat | Change |
|---|---|
| Ability Cooldown | 2832changed |
Reactive Barrier
| Stat | Change |
|---|---|
| Ability Cooldown | 2426+8.3%nerf |
Rusted Barrel
| Stat | Change |
|---|---|
| Bonus Health | 6070changed |
Silence Wave
| Stat | Change |
|---|---|
| Ability Cooldown | 3035+16.7%nerf |
Spirit Sap
| Stat | Change |
|---|---|
| Ability Cooldown | 3035changed |
Trophy Collector
| Stat | Change |
|---|---|
| Stacking Gold Per Minute | 2530changed |
Warp Stone
| Stat | Change |
|---|---|
| Bullet Resist | 4035changed |
Changes are computed by diffing the game files between builds 5958 and 5959. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.