Rusted Barrel
Tier 1 · Spirit · Active
Rusted Barrel is a tier 1 spirit item costing 800 souls. Target an enemy to reduce their Fire Rate and Bullet Resistance. Games in which it was bought win 45.0% of the time across 342k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Bonus Health | 130 |
| Bullet Armor Reduction | -4 |
| Fire Rate Slow | 20 |
| Ability Cooldown | -8 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Delay | 0.1s |
| Cast Range | 32mm |
| Charges | 0 |
| Cooldown | 16s |
| Charge Delay | -1s |
| Duration | 5s |
| Bonus Health | 60 |
| Sprint Speed | 0.5mm |
| Bullet Resist | -8% |
| Channel Move Speed | -1m |
| Fire Rate | 32% |
Builds into
- Disarming Hex — tier 3, 3,200 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Channel Move Speed
Ability Cooldown Between Charge
Patch history
Every recorded change to Rusted Barrel, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-29 | Tooltip Sections | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_REDUCTIONMODIFIER_VALUE_BULLET_AND_MELEE_RESIST_REDUCTIONchanged |
| 2026-05-22 | Bonus Health | 5060changed |
| 2026-03-21 | Upgrades | changed |
| 2026-03-06 | Ability Cooldown | 2016-20.0%buff |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/rusted_barrel_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/rusted_barrel_sm.webp—changed |
| 2026-01-30 | Fire Rate Slow | 3532changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-12-16 | Bonus Health | 7050changed |
| 2025-10-24 | Bonus Health | 6070changed |
| 2025-10-02 | Ability Cast Range | 28m32mchanged |
| 2025-10-02 | Bullet Armor Reduction | -6-8changed |
| 2025-09-04 | Ability Cast Range | 23m28mchanged |
| 2025-09-04 | Bullet Armor Reduction | -5-6changed |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Sprint Speedchanged |
| 2025-08-18 | Postvalue Label | —Bullet Resistchanged |
| 2025-08-18 | Channel Move Speed | 50-1changed |
| 2025-08-18 | Postvalue Label | —Damagechanged |
| 2025-08-18 | Postvalue Label | —Fire Ratechanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.