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Deadlock patch — 21 May 2025

Build 5636

The Deadlock patch of 21 May 2025 changed 26 heroes and 8 items, with 49 individual stat changes in total 0 buffs and 27 nerfs where the direction is unambiguous.

Valve did not publish notes for this build. Everything below is computed from the game files.

Hero changes

Ordered by number of changes.

Abrams

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Bebop

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Calico

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Dynamo

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Grey Talon

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Haze

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Holliday

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Infernus

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Ivy

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.272.15-5.3%

Kelvin

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Lady Geist

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Lash

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

McGinnis

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Mirage

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Mo & Krill

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Paradox

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Pocket

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Seven

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Shiv

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Sinclair

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Vindicta

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Viscous

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Vyper

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Warden

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Wraith

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Yamato

StatBeforeAfterChange
Modifier Value Base Melee Damage From Level2.672.53-5.3%

Item changes

Ordered by number of changes.

Headhunter

StatBeforeAfterChange
Scaling Statschanged
Stat Scale0.01changed
Heal Percent Per Headshot64changed
Head Shot Bonus Damage120100changed
Class Namescale_function_single_statscale_function_multi_statschanged
Scale Functionchanged
Specific Stat Scale TypeEHealingOutputETechPowerchanged

Decay

StatBeforeAfterChange
Heal Amp Regen Penalty Percent-35-40changed
Ability Cooldown3036+20.0%
Dot Health Percent2.52.4changed
Heal Amp Receive Penalty Percent-35-40changed
Stat Scale00-18.3%
Stat Scale0.130.1-23.2%

Express Shot

StatBeforeAfterChange
Tooltip Sectionschanged
Proc Base Attack Damage Percent125150changed
Proc Base Attack Damage Percent Alt Firechanged

Cultist Sacrifice

StatBeforeAfterChange
Bonus Health275250changed
Ability Duration170160changed

Siphon Bullets

StatBeforeAfterChange
Health Steal6555changed
Tech Resist1210changed

Frenzy

StatBeforeAfterChange
Fervor Tech Resist4030changed

Headshot Booster

StatBeforeAfterChange
Bonus Health6540changed

Superior Cooldown

StatBeforeAfterChange
Cooldown Reduction2726changed

Changes are computed by diffing the game files between builds 5636. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.