Frenzy
Tier 4 · Weapon · Passive
Frenzy is a tier 4 weapon item costing 6,400 souls. Games in which it was bought win 58.9% of the time across 332k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Bonus Health | 125 |
| Fervor Fire Rate | 20 |
| Fervor Movespeed | 3m |
| Fervor Status Resistance Percent | 15 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 16s |
| Charge Delay | -1s |
| Duration | 10s |
| Fire Rate | 15% |
| Bonus Health | 160 |
| Bullet Lifesteal | 10% |
| Channel Move Speed | -1m |
| Fire Rate | 40% |
| Move Speed | 4m m/s |
| Debuff Resist | 40% |
| Health Threshold | 50% |
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Ability Cooldown
Ability Duration
Bonus Fire Rate
Patch history
Every recorded change to Frenzy, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-29 | Tooltip Sections | changed |
| 2026-07-28 | Bullet Lifesteal Percent | changed |
| 2026-07-28 | Tooltip Sections | changed |
| 2026-05-22 | Fervor Status Resistance Percent | 3040changed |
| 2026-04-30 | Passive | While you are <span class="highlight">below 50% health</span>, you gain stat bonuses.While you are <span class="highlight">below 50% health</span>, you gain stat bonuses for a duration and existing debuffs on you are reduced.changed |
| 2026-04-30 | Label | —Debuff Resistchanged |
| 2026-04-30 | Postfix | —%changed |
| 2026-04-30 | Postvalue Label | —Debuff Resistchanged |
| 2026-04-30 | Prefix | —{s:sign}changed |
| 2026-04-30 | Tooltip Sections | changed |
| 2026-04-30 | Tooltip Is Elevated | changed |
| 2026-04-30 | Tooltip Is Important | changed |
| 2026-04-30 | Tooltip Section | —passivechanged |
| 2026-04-30 | Ability Cooldown | 016changed |
| 2026-04-30 | Tooltip Is Elevated | changed |
| 2026-04-30 | Tooltip Is Important | changed |
| 2026-04-30 | Tooltip Section | —passivechanged |
| 2026-04-30 | Ability Duration | 010changed |
| 2026-04-30 | Bonus Fire Rate | 1015changed |
| 2026-04-30 | Bonus Health | changed |
| 2026-04-30 | Bonus Move Speed | changed |
| 2026-04-30 | Fervor Fire Rate | 2540changed |
| 2026-04-30 | Fervor Movespeed | 2.5m4mchanged |
| 2026-04-30 | Fervor Status Resistance Percent | changed |
| 2026-04-30 | Fervor Tech Resist | changed |
| 2026-04-30 | Linger Duration | changed |
| 2026-04-30 | Tech Resist | changed |
| 2026-04-30 | Tooltip Sections | changed |
| 2026-04-30 | Upgrades | changed |
| 2026-03-06 | Bonus Fire Rate | 810changed |
| 2026-03-06 | Fervor Fire Rate | 2825changed |
| 2026-03-06 | Fervor Tech Resist | 3020changed |
| 2026-03-06 | Tech Resist | 1015changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/frenzy_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/frenzy_sm.webp—changed |
| 2026-01-30 | Bonus Fire Rate | 108changed |
| 2026-01-30 | Fervor Fire Rate | 3028changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.