Venator
Moderate complexity
Venator starts with 820 health and has 4 signature abilities: Consecrating Grenade, Gutshot, Hex-Lined Snap Trap, Ira Domini. Current win rate is 45.3% across 539k ranked matches.
Base stats
Read from the game files at client version 6701.
| Stat | Value |
|---|---|
| Stamina | 3 |
| Max Health | 820 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 1 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 6.4 |
| Air Dash Duration | 0.51 |
| Base Health Regen | 2 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 125 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.72 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Consecrating Grenade
Fire a grenade that bounces before exploding, dealing weapon damage and setting enemies on fire. Burning targets deal pure damage to enemies in the area and suffer from reduced healing.
| Stat | Value |
|---|---|
| Cast Delay | 0.03s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 25s |
| Charge Delay | 0s |
| Ability Post Cast Duration | 0.15 |
| Bounce Grenade Speed | 1,100 |
| Bounce Lifetime | 0.5 |
| Burn Duration | 3.5s |
| Burn Linger Duration | 0.15 |
| Burn Radius | 4.5mm |
| Camera Turn Rate Max | 15 |
| Channel Move Speed | -1m |
| Damage | 35 |
| Damage Per Second | 10 |
| Max Health as Damage | 0% |
| Fire Rate | 0% |
| Healing Reduction | -30% |
| Healing Reduction | -30% |
| Pre Bounce Lifetime | 15 |
| Radius | 4.5mm |
| Move Speed | 0% |
| Tick Rate | 0.2 |
Gutshot
Fire a blast with your shotgun, dealing weapon damage and pushing enemies back. Enemies near a wall receive stun and take bonus weapon damage.
| Stat | Value |
|---|---|
| Cast Delay | 0.25s |
| Cast Range | 10mm |
| Charges | 0 |
| Cooldown | 23s |
| Charge Delay | -1s |
| Bonus Damage | 30 |
| Bonus Knockback Distance | 3.5m |
| Buff Duration | 0s |
| Channel Move Speed | -1m |
| Damage | 60 |
| Debuff Duration | 0s |
| Knockback Speed | 1,200 |
| Max Push Force Horizontal | 1,400 |
| Max Push Force Vertical | 500 |
| Push Force | 6 |
| Self Push Force | 500 |
| Slow Duration | 0s |
| Move Speed | 0% |
| Stun Duration | 0.6s |
| Attack Angle | 60º |
| Wall Stun Range | 7mm |
Hex-Lined Snap Trap
Kick a trap that arms after a brief delay. The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 0m |
| Charges | 2 |
| Cooldown | 28s |
| Charge Delay | 8s |
| Arm Time | 0.5s |
| Bullet Resist | 0% |
| Bullet Damage Amp | 0% |
| Channel Move Speed | -1m |
| Damage | 80 |
| Disarm Targets | 0 |
| Immobilize Duration | 1.25s |
| Damage Taken | 0% |
| Lifetime | 30s |
| Radius | 2mm |
| Reveal Duration | 6s |
| Stamina Reduction | 0 |
| Tether Duration | 0.6s |
| Tether Radius | 0.3mm |
| Tick Rate | 0.1 |
| Trap Height | 2m |
| Trip Up Speed | 250 |
Ira Domini
Load your crossbow with 3 stakes, dealing massively increased weapon damage. The final stake is blessed, dealing bonus pure damage and executing low-health enemies.
| Stat | Value |
|---|---|
| Cast Delay | 0.3s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 160s |
| Charge Delay | -1s |
| Duration | 15s |
| All Stakes Blessed | 0 |
| Bonus Amp To Vampire | 5 |
| Bonus Damage | 115 |
| Move Speed | 0m m |
| Channel Move Speed | -1m |
| Damage | 120 |
| Execute Threshold | 8% |
| Explosion Radius | 0.2mm |
| Missing Health as Damage | 0% |
| Push Force | 500 |
| Slow Duration | 0s |
| Move Speed | 0% |
| Total Stakes | 3 |
| Swap End Delay | 0.6 |
Most-built items on Venator
Weighted by the number of matches behind each build that includes them.
Venator matchups
Hardest opponents: Graves (38.1%), Paige (39.5%), Victor (39.7%), Seven (40.9%), Dynamo (41.9%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Modifier Value Base Health From Level
Weight
Sprint Speed
Patch history
The 40 most recent recorded changes to Venator and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-07-28 | Air Dash Duration | 0.490.51+4.1% |
| 2026-07-28 | Ground Dash Duration | 0.70.72+2.9% |
| 2026-07-28 | Sprint Speed | 1.51-33.3%nerf |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,0002,600-13.3% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,8003,200-15.8% |
| 2026-06-30 | Required Gold | 4,6003,900-15.2% |
| 2026-06-30 | Modifier Value Base Health From Level | 4543-4.4%nerf |