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Celeste

Moderate complexity

Celeste starts with 690 health and has 4 signature abilities: Light Eater, Dazzling Trick, Radiant Daggers, Shining Wonder. Current win rate is 51.1% across 435k ranked matches.

Base stats

Read from the game files at client version 6701.

StatValue
Stamina4
Max Health690
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed6.2
Air Dash Duration0.43
Base Health Regen1
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.62
Proc Build Up Rate Scale1
Stamina Regen Per Second0.19
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Light Eater

Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal.

StatValue
Cast Delay0.3s
Cast Range10mm
Charges0
Cooldown20s
Charge Delay-1s
Duration8s
Spirit Lifesteal18%
Channel Move Speed-1m
Damage15
Extra Sweep Radius2m
Flare Damage40
Attack Angle70º
Tick Rate0.5

Dazzling Trick

Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.

StatValue
Cast Range0m
Charges0
Cooldown38s
Charge Delay-1s
Barrier Damage50%
Move Speed0m m
Buff Duration4s
Channel Move Speed-1m
Barrier100
Debuff Duration1.75s
Explosion Radius14mm
Lifetime4s

Radiant Daggers

Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals spirit damage to all targets in the area. Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.

StatValue
Cast Delay0.2s
Cast Range30mm
Charges1
Cooldown33s
Charge Delay2s
Buff Delay0.75
Buff Duration30s
Max Stacks6
Channel Move Speed-1m
Climb Height50.0m
Duration0s
Beam Interval0.7s
Explosion Radius8mm
Fire Rate per Stack0%
Impact Damage55
Spirit Amp per Stack7%
Post Explosion Duration0.8
Beam Form Duration1.4s
Tick Rate0.5

Shining Wonder

Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets. Prioritizes enemy heroes when picking targets.

StatValue
Cast Delay0.75s
Cast Range0m
Channel Duration9,999s
Charges0
Cooldown160s
Charge Delay-1s
Max Linger Duration3.25
Bounce Linger0
Bounce Range15.5mm
Channel Move Speed-1m
Damage140
Dash Distance-22%
Max Bounces8
Next Target Duration4
Priority Bounce Radius13.5m
Slow Duration1.5s
Move Speed32%

Most-built items on Celeste

Weighted by the number of matches behind each build that includes them.

Full Celeste builds ranked by win rate →

Celeste matchups

Hardest opponents: Victor (44.0%), Graves (44.8%), Paige (45.5%), Seven (45.8%), Kelvin (47.3%)

All Celeste counters →

What Valve has been arguing with

The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.

Modifier Value Base Bullet Damage From Level

Celeste Modifier Value Base Bullet Damage From Level across 4 patchesbefore 2026-02-13: 0.42026-02-13: 0.62026-03-21: 0.72026-04-10: 0.820.40.82

Upgrade Ability Power Shard

Celeste Upgrade Ability Power Shard across 2 patchesbefore 2026-02-09: 12026-02-09: 2.412.4

Upgrade Ability Refresher

Celeste Upgrade Ability Refresher across 2 patchesbefore 2026-02-09: 12026-02-09: 2.412.4

Patch history

The 40 most recent recorded changes to Celeste and their signature abilities, newest first. This is what "nerfed last patch" actually meant.

PatchStatChange
2026-09-16Stamina Regen Per Second0.20.19-5.7%nerf
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level3533-5.7%nerf
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0—changed