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Deadlock patch — 7 November 2024

Build 5339, 5340, 5342, 5344

The Deadlock patch of 7 November 2024 changed 7 heroes and 0 items, with 122 individual stat changes in total — 6 buffs and 0 nerfs where the direction is unambiguous.

Valve did not publish notes for this build. Everything below is computed from the game files.

Hero changes

Ordered by number of changes.

Dynamo

StatChange
Modifier Value Bullet Armor Damage Resist01buff

Grey Talon

StatChange
Modifier Value Base Bullet Damage From Level1.411.62+14.5%buff

Kelvin

StatChange
Modifier Value Base Bullet Damage From Level0.710.71+0.4%buff

Pocket

StatChange
Light Melee Damage6375+19.0%buff

Vindicta

StatChange
Modifier Value Base Bullet Damage From Level0.650.8+23.1%buff

Viscous

StatChange
LoreThe Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death. One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface, Viscous is desperately trying to summon The Patrons in order to keep The Deep safe from the horror that lurks below.The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death. One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface, Viscous is desperately trying to summon the Patrons in order to keep The Deep safe from the horror that lurks below.changed

Warden

StatChange
Sprint Speed01buff

Changes are computed by diffing the game files between builds 5339 and 5340 and 5342 and 5344. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.