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Point Blank

Tier 3 · Weapon · Passive

Point Blank is a tier 3 weapon item costing 3,200 souls. When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. Games in which it was bought win 49.7% of the time across 1.4M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Close Range Bonus Weapon Power30
Melee Resist Percent30
Bonus Health150
Slow Percent5

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Bonus Health75
Channel Move Speed-1m
Close Range15mm
Weapon Damage50%
Melee Resist30%
Slow Duration2s
Move Speed25%

Built from

Patch history

Every recorded change to Point Blank, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_VALUE_CLOSE_RANGE_BONUS_BASE_DAMAGE_PERCENTMODIFIER_VALUE_CLOSE_RANGE_WEAPON_DAMAGE_INCREASEchanged
2026-06-03Provided Property TypeMODIFIER_VALUE_MELEE_DAMAGE_REDUCTION_PERCENTMODIFIER_VALUE_MELEE_RESISTchanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/point_blank_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/point_blank_sm.webpchanged
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Class Namescale_function_single_statscale_function_tech_durationchanged
2026-01-22Specific Stat Scale TypeETechDurationchanged
2026-01-22Subclass NameSlowDuration_scale_functionduration_scale_functionchanged
2026-01-22Upgradeschanged
2025-12-16Bonus Health10075changed
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelClose Rangechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelMelee Resistchanged
2025-08-18LabelDebuff DurationSlow Durationchanged
2025-08-18Postvalue LabelSlow Durationchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-07-04Postvalue LabelBonus Healthchanged
2025-05-19Melee Resist Percent2530changed
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.