Opening Rounds
Tier 2 · Weapon · Passive
Opening Rounds is a tier 2 weapon item costing 1,600 souls. Your attacks have additional Weapon Damage against enemies above 50% health. Games in which it was bought win 50.2% of the time across 2.5M matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Base Attack Damage Percent Bonus | 25 |
| Tech Power | 18 |
| Bonus Bullet Speed Percent | 45 |
| Base Attack Damage Percent | 15 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Weapon Damage | 8% |
| Weapon Damage | 25% |
| Bullet Velocity | 60% |
| Channel Move Speed | -1m |
| Enemy Life Threshold | 50% |
| Spirit Power | 7 |
Built from
- High-Velocity Rounds — 800 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Base Attack Damage Percent
Disable Value
Tech Power
Patch history
Every recorded change to Opening Rounds, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-06-11 | Base Attack Damage Percent Bonus | 3025changed |
| 2026-06-11 | Tech Power | 47changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESISTMODIFIER_VALUE_TECH_RESISTchanged |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged |
| 2026-05-22 | Tech Power | 74changed |
| 2026-05-22 | Upgrades | changed |
| 2026-04-30 | Bonus Bullet Speed Percent | changed |
| 2026-04-30 | Tech Power | 107changed |
| 2026-04-30 | Component Items | changed |
| 2026-04-30 | Base Attack Damage Percent | 08changed |
| 2026-04-30 | Base Attack Damage Percent Bonus | 4530changed |
| 2026-04-30 | Tooltip Sections | changed |
| 2026-03-06 | Base Attack Damage Percent Bonus | 4045changed |
| 2026-03-06 | Tech Power | 810changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/opening_rounds_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/opening_rounds_sm.webp—changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-11-21 | Tech Power | 78changed |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Spirit Resistchanged |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.