Deadlock patch — 14 February 2026
Build 6304
The Deadlock patch of 14 February 2026 changed 1 heroes and 0 items, with 2 individual stat changes in total.
Valve did not publish notes for this build. Everything below is computed from the game files.
Hero changes
Ordered by number of changes.
Apollo
| Stat | Before | After | Change |
|---|---|---|---|
| Itani Lo Sahn: Desc | Charge up and perform a long range slash. Struck enemies are <span class="highlight">cursed</span> and stuck in slow motion. When this effect expires, they suffer <span class="highlight">devastating damage</span>, dealing bonus damage against half-health enemies.<br><br><span class="diminish">While in slow motion, Apollo is invulnerable and enemies take reduced damage.<br><br>Hold Ability 4 or <svg width="128" height="128" viewBox="0 0 128 128" fill="none" xmlns="http://www.w3.org/2000/svg"> <path d="M106 74.5C106 102.39 97.196 125 64 125C30.804 125 22 102.39 22 74.5C22 74.2499 22.0048 74.0002 22.0078 73.751C31.2634 78.1321 44.7654 81 64 81C83.234 81 96.7357 78.1319 105.991 73.751C105.994 74.0002 106 74.2499 106 74.5Z" fill="black" fill-opacity="0.6"/> <path d="M58 22.9204C58.0001 19.6507 60.6863 17 63.9999 17C67.3135 17.0003 69.9999 19.6509 70 22.9204V51.0796C70 54.3492 67.3135 56.9997 63.9999 57C60.6862 57 58 54.3494 58 51.0796V22.9204Z" fill="black" fill-opacity="0.6"/> <path d="M69 12.9755C73.4305 14.5801 76.598 18.8335 76.598 23.8299V50.7515C76.598 55.7478 73.4304 60.0003 69 61.605V73.4277C84.4336 72.9935 96.282 69.6691 104.368 66.3811C104.93 66.1525 105.474 65.9235 106 65.6961C105.868 63.8985 105.711 62.0149 105.527 60.0406L103.581 44.5956C102.213 35.6269 100.295 26.7201 97.1331 20.6114C89.7895 6.41635 75.6511 4.72025 69 4.42773V12.9755Z" fill="black" fill-opacity="0.6"/> <path d="M59 12.5478C54.5695 14.1524 51.402 18.4058 51.402 23.4022V50.3238C51.402 55.3201 54.5696 59.5726 59 61.1773V73C43.5664 72.5658 31.718 69.2414 23.6324 65.9534C23.0701 65.7248 22.526 65.4958 22 65.2684C22.1325 63.4708 22.2887 61.5872 22.4731 59.6129L24.4194 44.1679C25.7871 35.1992 27.7049 26.2924 30.8669 20.1837C38.2105 5.98862 52.3489 4.29252 59 4V12.5478Z" fill="black" fill-opacity="0.6"/> <path d="M59 12.5478C54.5695 14.1524 51.402 18.4058 51.402 23.4022V50.3238C51.402 55.3201 54.5696 59.5726 59 61.1773V73C43.5664 72.5658 31.718 69.2414 23.6324 65.9534C23.0701 65.7248 22.526 65.4958 22 65.2684C22.1325 63.4708 22.2887 61.5872 22.4731 59.6129L24.4194 44.1679C25.7871 35.1992 27.7049 26.2924 30.8669 20.1837C38.2105 5.98862 52.3489 4.29252 59 4V12.5478Z" fill="black"/> </svg> to delay the cast.</span> | Charge up and perform a long range slash. Struck enemies <span class="highlight">cannot take action or heal</span> and are stuck in slow motion. When this effect expires, they suffer <span class="highlight">devastating damage</span>, dealing bonus damage against half-health enemies.<br><br><span class="diminish">While in slow motion, Apollo is invulnerable and enemies take reduced damage.<br><br>Hold Ability 4 or <svg width="128" height="128" viewBox="0 0 128 128" fill="none" xmlns="http://www.w3.org/2000/svg"> <path d="M106 74.5C106 102.39 97.196 125 64 125C30.804 125 22 102.39 22 74.5C22 74.2499 22.0048 74.0002 22.0078 73.751C31.2634 78.1321 44.7654 81 64 81C83.234 81 96.7357 78.1319 105.991 73.751C105.994 74.0002 106 74.2499 106 74.5Z" fill="black" fill-opacity="0.6"/> <path d="M58 22.9204C58.0001 19.6507 60.6863 17 63.9999 17C67.3135 17.0003 69.9999 19.6509 70 22.9204V51.0796C70 54.3492 67.3135 56.9997 63.9999 57C60.6862 57 58 54.3494 58 51.0796V22.9204Z" fill="black" fill-opacity="0.6"/> <path d="M69 12.9755C73.4305 14.5801 76.598 18.8335 76.598 23.8299V50.7515C76.598 55.7478 73.4304 60.0003 69 61.605V73.4277C84.4336 72.9935 96.282 69.6691 104.368 66.3811C104.93 66.1525 105.474 65.9235 106 65.6961C105.868 63.8985 105.711 62.0149 105.527 60.0406L103.581 44.5956C102.213 35.6269 100.295 26.7201 97.1331 20.6114C89.7895 6.41635 75.6511 4.72025 69 4.42773V12.9755Z" fill="black" fill-opacity="0.6"/> <path d="M59 12.5478C54.5695 14.1524 51.402 18.4058 51.402 23.4022V50.3238C51.402 55.3201 54.5696 59.5726 59 61.1773V73C43.5664 72.5658 31.718 69.2414 23.6324 65.9534C23.0701 65.7248 22.526 65.4958 22 65.2684C22.1325 63.4708 22.2887 61.5872 22.4731 59.6129L24.4194 44.1679C25.7871 35.1992 27.7049 26.2924 30.8669 20.1837C38.2105 5.98862 52.3489 4.29252 59 4V12.5478Z" fill="black" fill-opacity="0.6"/> <path d="M59 12.5478C54.5695 14.1524 51.402 18.4058 51.402 23.4022V50.3238C51.402 55.3201 54.5696 59.5726 59 61.1773V73C43.5664 72.5658 31.718 69.2414 23.6324 65.9534C23.0701 65.7248 22.526 65.4958 22 65.2684C22.1325 63.4708 22.2887 61.5872 22.4731 59.6129L24.4194 44.1679C25.7871 35.1992 27.7049 26.2924 30.8669 20.1837C38.2105 5.98862 52.3489 4.29252 59 4V12.5478Z" fill="black"/> </svg> to delay the cast.</span> | changed |
| Itani Lo Sahn: Info Sections | — | — | changed |
Changes are computed by diffing the game files between builds 6304. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.