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Deadlock patch — 22 May 2025

Build 5638

The Deadlock patch of 22 May 2025 changed 0 heroes and 1 items, with 2 individual stat changes in total.

Valve did not publish notes for this build. Everything below is computed from the game files.

Item changes

Ordered by number of changes.

Mercurial Magnum

StatBeforeAfterChange
DescYour imbued ability charges up over time with <svg width="23" height="36" viewBox="0 0 23 36" fill="#CE90FF" xmlns="http://www.w3.org/2000/svg"> <path fill-rule="evenodd" clip-rule="evenodd" d="M6.47404 4.39858C7.54312 2.86245 10.1715 0.762408 12.3014 0C12.2449 0.12487 12.1878 0.24948 12.1309 0.373804C12.0731 0.499873 12.0155 0.625649 11.9588 0.75111C11.7963 1.10945 11.6273 1.46551 11.4583 1.82156C11.0729 2.63359 10.6875 3.44552 10.3803 4.28406C9.97138 5.39996 10.34 6.27775 11.3414 7.10341C13.0923 8.54793 14.7909 10.0839 16.3059 11.7566C18.1402 13.7805 18.1435 16.0843 16.7994 18.4183C16.775 18.4606 16.7506 18.5029 16.7261 18.5452C16.1616 19.5219 15.593 20.5059 15.7356 21.7C15.7388 21.7277 15.7357 21.7565 15.7326 21.7851C15.7292 21.8172 15.7258 21.8493 15.7312 21.8797C15.8846 22.7292 16.167 23.6149 17.0416 23.9034C17.9549 24.205 18.5096 23.422 18.9358 22.7751C19.267 22.2732 19.5463 21.7395 19.8258 21.2054C19.9793 20.9121 20.1328 20.6187 20.2951 20.3304C20.3925 20.1572 20.5139 19.9966 20.6352 19.8362C20.6887 19.7655 20.7421 19.6949 20.7934 19.6232C20.8712 19.6839 20.9561 19.7403 21.041 19.7968C21.228 19.9212 21.4151 20.0457 21.5266 20.2153C23.4778 23.2052 23.4273 26.289 21.7519 29.3316C20.3823 31.8165 18.5925 33.9612 15.8231 35.1767C11.8208 36.9332 6.06669 35.795 2.86405 32.5633C-0.1575 29.5139 -0.879729 24.7064 1.13566 20.9059C2.34771 18.6154 4.40347 17.2204 6.71156 16.1106C7.09248 15.9276 7.48048 15.757 7.86841 15.5864C8.10144 15.4839 8.33445 15.3815 8.56587 15.2763C10.0948 14.5815 10.587 13.0622 9.59222 11.7111C8.75621 10.5771 7.78486 9.52996 6.81629 8.4952C5.50795 7.0973 5.38591 5.96262 6.47404 4.39858ZM12.4723 20.4136C13.2413 19.4447 12.9851 18.4673 11.7005 17.5188C11.9364 19.1683 10.9294 19.9861 9.91596 20.8091C9.68408 20.9974 9.45186 21.186 9.23412 21.3849C7.84256 22.6495 7.00028 24.2079 6.64423 26.0406C6.03794 29.1547 8.61057 30.533 10.9912 30.2327C13.3643 29.9332 14.3122 28.0246 13.1505 25.9956C13.0464 25.8144 12.9324 25.6381 12.8182 25.4617C12.7031 25.2838 12.5879 25.1057 12.4826 24.9222C11.6182 23.4248 11.2451 21.9565 12.4723 20.4136Z" fill="#CE90FF"/> <path d="M14.4416 5.38339C14.4179 5.33179 14.3948 5.28132 14.3715 5.23321C13.9567 4.14203 14.1414 3.35165 14.847 3.14312C15.6277 2.90775 16.069 3.31311 16.3313 3.97602C16.6737 4.84215 16.3775 5.96752 15.6721 6.16637C14.9001 6.38418 14.6506 5.83966 14.4416 5.38339Z" fill="#CE90FF"/> </svg> <span class="inline-attribute-label BonusSpiritDamage" style="color: #CE90FF;">bonus spirit damage</span>, <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/fire_rate_icon.png" class="inline-attribute BonusFireRate" alt="bonus fire rate"/><span class="inline-attribute-label BonusFireRate">bonus fire rate</span>, and <span class="highlight">bonus bullets</span> on use. Until your next reload, your <span class="highlight">bullets deal bonus Spirit Damage</span> based on your Spirit Power.Your imbued ability charges up over time with <svg width="23" height="36" viewBox="0 0 23 36" fill="#CE90FF" xmlns="http://www.w3.org/2000/svg"> <path fill-rule="evenodd" clip-rule="evenodd" d="M6.47404 4.39858C7.54312 2.86245 10.1715 0.762408 12.3014 0C12.2449 0.12487 12.1878 0.24948 12.1309 0.373804C12.0731 0.499873 12.0155 0.625649 11.9588 0.75111C11.7963 1.10945 11.6273 1.46551 11.4583 1.82156C11.0729 2.63359 10.6875 3.44552 10.3803 4.28406C9.97138 5.39996 10.34 6.27775 11.3414 7.10341C13.0923 8.54793 14.7909 10.0839 16.3059 11.7566C18.1402 13.7805 18.1435 16.0843 16.7994 18.4183C16.775 18.4606 16.7506 18.5029 16.7261 18.5452C16.1616 19.5219 15.593 20.5059 15.7356 21.7C15.7388 21.7277 15.7357 21.7565 15.7326 21.7851C15.7292 21.8172 15.7258 21.8493 15.7312 21.8797C15.8846 22.7292 16.167 23.6149 17.0416 23.9034C17.9549 24.205 18.5096 23.422 18.9358 22.7751C19.267 22.2732 19.5463 21.7395 19.8258 21.2054C19.9793 20.9121 20.1328 20.6187 20.2951 20.3304C20.3925 20.1572 20.5139 19.9966 20.6352 19.8362C20.6887 19.7655 20.7421 19.6949 20.7934 19.6232C20.8712 19.6839 20.9561 19.7403 21.041 19.7968C21.228 19.9212 21.4151 20.0457 21.5266 20.2153C23.4778 23.2052 23.4273 26.289 21.7519 29.3316C20.3823 31.8165 18.5925 33.9612 15.8231 35.1767C11.8208 36.9332 6.06669 35.795 2.86405 32.5633C-0.1575 29.5139 -0.879729 24.7064 1.13566 20.9059C2.34771 18.6154 4.40347 17.2204 6.71156 16.1106C7.09248 15.9276 7.48048 15.757 7.86841 15.5864C8.10144 15.4839 8.33445 15.3815 8.56587 15.2763C10.0948 14.5815 10.587 13.0622 9.59222 11.7111C8.75621 10.5771 7.78486 9.52996 6.81629 8.4952C5.50795 7.0973 5.38591 5.96262 6.47404 4.39858ZM12.4723 20.4136C13.2413 19.4447 12.9851 18.4673 11.7005 17.5188C11.9364 19.1683 10.9294 19.9861 9.91596 20.8091C9.68408 20.9974 9.45186 21.186 9.23412 21.3849C7.84256 22.6495 7.00028 24.2079 6.64423 26.0406C6.03794 29.1547 8.61057 30.533 10.9912 30.2327C13.3643 29.9332 14.3122 28.0246 13.1505 25.9956C13.0464 25.8144 12.9324 25.6381 12.8182 25.4617C12.7031 25.2838 12.5879 25.1057 12.4826 24.9222C11.6182 23.4248 11.2451 21.9565 12.4723 20.4136Z" fill="#CE90FF"/> <path d="M14.4416 5.38339C14.4179 5.33179 14.3948 5.28132 14.3715 5.23321C13.9567 4.14203 14.1414 3.35165 14.847 3.14312C15.6277 2.90775 16.069 3.31311 16.3313 3.97602C16.6737 4.84215 16.3775 5.96752 15.6721 6.16637C14.9001 6.38418 14.6506 5.83966 14.4416 5.38339Z" fill="#CE90FF"/> </svg> <span class="inline-attribute-label BonusSpiritDamage" style="color: #CE90FF;">bonus spirit damage</span>, <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/fire_rate_icon.png" class="inline-attribute BonusFireRate" alt="bonus fire rate"/><span class="inline-attribute-label BonusFireRate">bonus fire rate</span>, and <span class="highlight">reloads bullets</span> on use. Until your next reload, your <span class="highlight">bullets deal bonus Spirit Damage</span> based on your Spirit Power.changed
Tooltip Sectionschanged

Changes are computed by diffing the game files between builds 5638. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.