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Deadlock patch — 6 December 2024

Build 5413, 5422

The Deadlock patch of 6 December 2024 changed 17 heroes and 0 items, with 46 individual stat changes in total.

Valve did not publish notes for this build. Everything below is computed from the game files.

Hero changes

Ordered by number of changes.

Grey Talon

StatBeforeAfterChange
Spirit Snare: NameImmobilizing TrapSpirit Snarechanged
Spirit Snare: Info Sectionschanged
Spirit Snare: Desc<span class="highlight">Throw out a trap</span> that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, <span class="highlight">restricting their movement</span> and <span class="highlight">slowing</span> them.<span class="highlight">Throw out a trap</span> that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying <span class="highlight">Curse and Movement Slow</span> that <span class="highlight">interrupts, Silences, Disarms</span>, and <span class="highlight">prevents item usage</span>.<br>Hit the trap with a Charged Shot to detonate early with increased radius.changed
Spirit Snare: T2 Desc<span class="highlight">+1s</span> Tether Duration and <span class="highlight">1s</span> Slow Durationchanged
Spirit Snare: T3 DescGrey Talon deals <span class="highlight">+30%</span> more Bullet Damage to enemies hit by Immobilizing Trap for <span class="highlight">10s</span>Grey Talon deals <span class="highlight">+30%</span> more Bullet Damage to enemies hit by Spirit Snare for <span class="highlight">10s</span>changed

Pocket

StatBeforeAfterChange
Affliction: DescApply <span class="highlight">damage over time</span> to all enemies nearby.<br>Affliction's damage is non-lethal and does not apply item procs.Deals <span class="highlight">% Current Health damage</span>, and then applies <span class="highlight">damage over time</span> to all enemies nearby.<br>Affliction's damage is non-lethal and does not apply item procs.changed
Affliction: T3 Desc+27 DPS+27 DPS, +{s:CurrentHealthDamage}% Current Health Damage and +14mm Radiuschanged
Affliction: Info Sectionschanged
Enchanter's Satchel: T3 DescApplies <span class="highlight">40%</span> Fire Rate Slow for 4.0sApplies <span class="highlight">40%</span> Fire Rate Slow for 4.0s and +2.0s Escape Durationchanged

Viscous

StatBeforeAfterChange
Puddle Punch: Nameviscous_telepunchPuddle Punchchanged
Puddle Punch: T3 Desc-11.5 Cooldown and now deals <span class="highlight">Heavy Melee Damage</span>changed
The Cube: T3 Desc<span class="highlight">Removes all Debuffs</span> and <span class="highlight">+4s</span> Duration<span class="highlight">Removes all Debuffs</span> and <span class="highlight">-21.0s</span> Cooldownchanged
The Cube: T3 Desc<span class="highlight">Removes all Debuffs</span> and <span class="highlight">-21.0s</span> Ability Cooldown<span class="highlight">Removes all Debuffs</span> and <span class="highlight">+4s</span> Durationchanged

Warden

StatBeforeAfterChange
Last Stand: Info Sectionschanged
Last Stand: DescAfter charging for 2s, <span class="highlight">release pulses that damage enemies and heal you</span> based on the damage done. <br>While channeling Last Stand you are have greatly increased <span class="highlight">bullet and spirit resist</span>.After charging for 2s, <span class="highlight">release pulses that damage enemies and heal you</span> based on the damage done. <br>While channeling Last Stand you are have greatly increased <span class="highlight">bullet and spirit resist</span>. Goes on a reduced cooldown if interrupted while charging.changed
Last Stand: T2 Desc+70 DPS<br>-56.0s Cooldownchanged
Last Stand: T3 Desc+60% Bullet Resist<br>+60% Spirit Resist<br>+6s Durationchanged

Wraith

StatBeforeAfterChange
Full Auto: T3 Desc<span class="highlight">+30% Bullet Lifesteal</span> and Spirit Damage Per Bullet now scales with Spirit Power.<span class="highlight">+30% Bullet and Spirit Lifesteal</span> and Increased Scaling on Spirit Damage Per Bulletchanged
Telekinesis: T3 DescTelekinesis will target enemies in an area around WraithTelekinesis will bounce to an additional nearby targetchanged
Telekinesis: Info Sectionschanged
Telekinesis: DescLift an enemy hero into the air, <span class="highlight">stunning</span> them for a short time. When the lift ends, the target receives Telekinesis damage.Lift an enemy hero into the air, <span class="highlight">stunning</span> them, then slam them into the ground. Targets are silenced and disarmed afterwards.changed

Yamato

StatBeforeAfterChange
Flying Slash: T3 Desc<span class="highlight">+6</span> Weapon Damage for <span class="highlight">10s</span> after striking the targetCan Grapple to ally <span class="highlight">Heroes</span> and <span class="highlight">+6</span> Weapon Damage for <span class="highlight">10s</span>changed
Shadow Transformation: T3 Desc+3.0s Duration<br>+45% Bullet Resist<br>+45% Spirit Resistchanged
Shadow Transformation: DescBecome infused with Yamato's shadow soul. After an initial <span class="highlight">invincible</span> transformation, your <span class="highlight">abilities are refreshed and are 60% faster</span>. You gain <span class="highlight">immunity to negative status effects</span> and have greatly increased <span class="highlight">bullet and spirit resist</span>.<br>When you get a hero kill, you <span class="highlight">heal</span> and the <span class="highlight">duration</span> is extended.Become infused with Yamato's shadow soul. After an initial <span class="highlight">invincible</span> transformation your <span class="highlight">abilities are refreshed and are 60% faster</span>. You gain <span class="highlight">immunity to negative status effects</span> and have greatly increased <span class="highlight">bullet and spirit resist</span>.<br>When you get a hero kill, you <span class="highlight">heal</span> and the <span class="highlight">duration</span> is extended.changed
Shadow Transformation: Info Sectionschanged

Dynamo

StatBeforeAfterChange
Singularity: DescCreate a singularity in your hands that <span class="highlight">pulls in nearby enemies and damages them</span>. Once it's finished, enemies get knocked into the air.Create a singularity in your hands that <span class="highlight">pulls in nearby enemies and damages them</span>.changed
Singularity: Info Sectionschanged
Kinetic Pulse: T2 DescDynamo deals <span class="highlight">30% more Bullet Damage</span> to hit enemies for <span class="highlight">8s</span>Dynamo deals <span class="highlight">30% more Weapon Damage</span> to hit enemies for <span class="highlight">8s</span>changed

Lady Geist

StatBeforeAfterChange
Life Drain: T3 DescEnemy is <span class="highlight">Silenced</span> while being Life Drained (requires line of sight)Ability becomes <span class="highlight">charged</span> and grants <span class="highlight">+1</span> Chargechanged
Soul Exchange: T2 DescOn cast, <span class="highlight">+40%</span> Fire Rate for 8s.changed
Soul Exchange: T3 DescOn cast, <span class="highlight">+40%</span> Fire Rate and <span class="highlight">+40%</span> Spirit Resist for 8s.<span class="highlight">Silence</span> enemies within {s:SilenceRadius}m for {s:SilenceDuration}schanged

Mirage

StatBeforeAfterChange
Traveler: T2 DescGrants Traveller Buffs to Allychanged
Fire Scarabs: DescStart launching fire scarabs. Each scarab can be <span class="highlight">launched separately</span>, stealing <span class="highlight">max health from enemies</span> and applying <span class="highlight">bullet resist reduction</span>. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.Start launching fire scarabs. Each scarab can be <span class="highlight">launched separately</span>, stealing <span class="highlight">max health from enemies</span> over time and applying <span class="highlight">bullet resist reduction</span>. Applying multiple scarabs to the same enemy will extend the health stealing duration. The health gain from hitting heroes is 3x as effective as against non-heroes.changed
Fire Scarabs: Info Sectionschanged

Paradox

StatBeforeAfterChange
Paradoxical Swap: Info Sectionschanged
Paradoxical Swap: QuipSwap positions with an enemy heroSwap positions with an enemy hero.changed
Paradoxical Swap: DescFire a projectile that <span class="highlight">swaps your position with the target enemy hero.</span> While the effect occurs, you gain <span class="highlight">spirit lifesteal</span> and the enemy <span class="highlight">takes damage over time</span>.Fire a projectile that <span class="highlight">swaps your position with the target enemy hero.</span> While the effect occurs, you gain <span class="highlight">spirit lifesteal</span> and the enemy <span class="highlight">takes damage over time</span>. Has reduced cooldown on miss.changed

Ivy

StatBeforeAfterChange
Air Drop: Info Sectionschanged
Air Drop: DescTake flight with an ally or a bomb. Drop your ally or bomb to cause a <span class="highlight">large explosion</span> that causes <span class="highlight">movement slow</span>. Ivy and ally gain a bullet shield when flying ends. <br>While lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. <br>[LMC] to accelerate flying speed. <br>[RMC] to drop ally/bomb.Take flight with an ally or a bomb. Drop your ally or bomb to cause a <span class="highlight">large explosion</span> that causes <span class="highlight">movement slow</span>. Ivy and ally gain a bullet shield when flying ends. <br>While lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. <br>Hold [Fly Down] at cast to reduce launch height<br>[LMC] to accelerate flying speed. <br>[RMC] to drop ally/bomb.changed

Mo & Krill

StatBeforeAfterChange
Combo: DescHold the target in place, <span class="highlight">stunning them and dealing damage</span> during the channel. If they die during Combo, you permanently gain max health.Hold the target in place, <span class="highlight">stunning them and dealing damage</span> during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.changed
Combo: Info Sectionschanged

Bebop

StatBeforeAfterChange
Grapple Arm: T1 DescBebop deals <span class="highlight">30% more bullet damage</span> against hooked enemies for 10sBebop deals <span class="highlight">30% more weapon damage</span> against hooked enemies for 10schanged

Infernus

StatBeforeAfterChange
Flame Dash: T3 DescEnable Ability Charges</span> and <span class="highlight">-19.0s</span> Ability Cooldownchanged

Lash

StatBeforeAfterChange
Death Slam: T3 Desc<span class="highlight">Stun</span> enemies in the landing zone for {s:StunDuration}schanged

Seven

StatBeforeAfterChange
Storm Cloud: T3 Desc+75 DPS+75 DPS and allows movement controlchanged

Vindicta

StatBeforeAfterChange
Stake: T3 Desc<span class="highlight">+0.75s</span> Tether Duration and <span class="highlight">+9mm</span> Capture Radiuschanged

Changes are computed by diffing the game files between builds 5413 and 5422. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.