Spiritual Overflow
Tier 4 · Weapon · Passive
Spiritual Overflow is a tier 4 weapon item costing 6,400 souls. Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes. Games in which it was bought win 56.0% of the time across 2.5M matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Bonus Ability Duration Percent | 15 |
| Bonus Spirit | 30 |
| Bonus Fire Rate | 20 |
| Ability Lifesteal Percent Hero | 15 |
| Bonus Health | 80 |
| Tech Power | 9 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Duration | 15s |
| Spirit Lifesteal | 13% |
| Ability Duration | 13% |
| Fire Rate | 25% |
| Bonus Health | 90 |
| Spirit Power | 30 |
| Spirit Lifesteal | 10% |
| Buildup Decay Time | 5s |
| Buildup Per Shot | 1.08% |
| Channel Move Speed | -1m |
| Non Hero Ability Lifesteal Tooltip Only | 3% |
| Spirit Power | 6 |
Built from
- Spirit Lifesteal — 1,600 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Tech Power
Bonus Ability Duration Percent
Build Up Per Shot
Patch history
Every recorded change to Spiritual Overflow, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-29 | Tooltip Sections | changed |
| 2026-09-16 | Build Up Per Shot | 0.751.08changed |
| 2026-09-16 | Bonus Spirit | 4030changed |
| 2026-09-16 | Bonus Fire Rate | 3025changed |
| 2026-07-28 | Bonus Ability Duration Percent | 1513changed |
| 2026-07-28 | Bonus Fire Rate | 3230changed |
| 2026-07-28 | Bonus Spirit Lifesteal | changed |
| 2026-07-28 | Tooltip Sections | changed |
| 2026-06-30 | Upgrades | changed |
| 2026-05-22 | Component Items | changed |
| 2026-05-22 | Tooltip Is Important | changed |
| 2026-05-22 | Tooltip Section | passiveinnatechanged |
| 2026-05-22 | Ability Lifesteal Percent Hero | 1613changed |
| 2026-05-22 | Bonus Health | changed |
| 2026-05-22 | Non Hero Ability Lifesteal Tooltip Only | changed |
| 2026-05-22 | Css Class | —tech_damagechanged |
| 2026-05-22 | Tooltip Is Elevated | changed |
| 2026-05-22 | Tooltip Is Important | changed |
| 2026-05-22 | Tooltip Section | —innatechanged |
| 2026-05-22 | Tech Power | 06changed |
| 2026-05-22 | Tooltip Sections | changed |
| 2026-04-30 | Desc | Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Ability Duration</span> by <span class="highlight">charging up</span> when shooting enemy heroes.Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Spirit Lifesteal</span> by <span class="highlight">charging up</span> when shooting enemy heroes.changed |
| 2026-04-30 | Tooltip Sections | changed |
| 2026-04-30 | Tooltip Is Important | changed |
| 2026-04-30 | Tooltip Section | innatepassivechanged |
| 2026-04-30 | Ability Lifesteal Percent Hero | 1516changed |
| 2026-04-30 | Tooltip Is Important | changed |
| 2026-04-30 | Tooltip Section | passiveinnatechanged |
| 2026-04-30 | Bonus Ability Duration Percent | 2015changed |
| 2026-04-30 | Tooltip Sections | changed |
| 2026-03-06 | Desc | Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Cooldown Reduction</span> by <span class="highlight">charging up</span> when shooting enemy heroes.Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Ability Duration</span> by <span class="highlight">charging up</span> when shooting enemy heroes.changed |
| 2026-03-06 | Tooltip Sections | changed |
| 2026-03-06 | Bonus Ability Duration Percent | changed |
| 2026-03-06 | Bonus Spirit | 3040changed |
| 2026-03-06 | Cooldown Reduction | changed |
| 2026-03-06 | Tooltip Sections | changed |
| 2026-03-06 | Upgrades | changed |
| 2026-02-19 | Desc | Gain bonus <span class="highlight">Fire Rate</span> and <span class="highlight">Spirit Power</span> by <span class="highlight">charging up</span> when shooting enemy heroes.Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Cooldown Reduction</span> by <span class="highlight">charging up</span> when shooting enemy heroes.changed |
| 2026-02-19 | Usage Flags | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.