Spirit Rend
Tier 3 · Weapon · Passive
Spirit Rend is a tier 3 weapon item costing 3,200 souls. Games in which it was bought win 49.7% of the time across 600k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Magic Resist Reduction | -5 |
| Ability Lifesteal Percent Hero | 10 |
| Tech Armor Damage Reduction | -10 |
Item properties
From client version 6677.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Spirit Lifesteal | 10% |
| Bonus Health | 75 |
| Channel Move Speed | -1m |
| Debuff Duration | 8s |
| Spirit Resist on Headshot | -7% |
| Max Stacks | 4 |
| Max Frequency | 2s |
| Spirit Resist | -8% |
Built from
- Spirit Shredder Bullets — 1,600 souls
Patch history
Every recorded change to Spirit Rend, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_REDUCTION | MODIFIER_VALUE_TECH_RESIST_REDUCTION | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_REDUCTION | MODIFIER_VALUE_TECH_RESIST_REDUCTION | changed |
| 2026-04-30 | Ability Lifesteal Percent Hero | 12 | 10 | changed |
| 2026-03-10 | Scale Function | — | — | changed |
| 2026-03-06 | Ability Lifesteal Percent Hero | 8 | 12 | changed |
| 2026-03-06 | Proc Cooldown | 2.25 | 2 | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/spellslinger_headshots_sm.png | — | changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/spellslinger_headshots_sm.webp | — | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_tech_duration | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechDuration | — | changed |
| 2026-01-22 | Subclass Name | SlowDuration_scale_function | duration_scale_function | changed |
| 2026-01-22 | Upgrades | — | — | changed |
| 2025-12-16 | Bonus Health | 100 | 75 | changed |
| 2025-10-02 | Proc Cooldown | 2.5 | 2.25 | changed |
| 2025-10-02 | Debuff Duration | 7 | 8 | changed |
| 2025-08-18 | Postvalue Label | — | Cast Delay | changed |
| 2025-08-18 | Postvalue Label | — | Cast Range | changed |
| 2025-08-18 | Postvalue Label | — | Channel Duration | changed |
| 2025-08-18 | Postvalue Label | — | Charges | changed |
| 2025-08-18 | Postvalue Label | — | Cooldown | changed |
| 2025-08-18 | Postvalue Label | — | Charge Delay | changed |
| 2025-08-18 | Postvalue Label | — | Duration | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Lifesteal | changed |
| 2025-08-18 | Channel Move Speed | 50 | -1 | changed |
| 2025-08-18 | Postvalue Label | — | Debuff Duration | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Resist on Headshot | changed |
| 2025-08-18 | Postvalue Label | — | Max Stacks | changed |
| 2025-08-18 | Postvalue Label | — | Max Frequency | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Resist | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Power | changed |
| 2025-08-18 | Postvalue Label | — | Weapon Damage | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.