Spirit Rend
Tier 3 · Weapon · Passive
Spirit Rend is a tier 3 weapon item costing 3,200 souls. Games in which it was bought win 50.1% of the time across 747k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Magic Resist Reduction | -5 |
| Ability Lifesteal Percent Hero | 10 |
| Tech Armor Damage Reduction | -10 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Spirit Lifesteal | 10% |
| Bonus Health | 75 |
| Channel Move Speed | -1m |
| Debuff Duration | 8s |
| Spirit Resist on Headshot | -7% |
| Max Stacks | 4 |
| Max Frequency | 2s |
| Spirit Resist | -8% |
Built from
- Spirit Shredder — 1,600 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Channel Move Speed
Ability Cooldown Between Charge
Patch history
Every recorded change to Spirit Rend, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-29 | Tooltip Sections | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_REDUCTIONMODIFIER_VALUE_TECH_RESIST_REDUCTIONchanged |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_REDUCTIONMODIFIER_VALUE_TECH_RESIST_REDUCTIONchanged |
| 2026-04-30 | Ability Lifesteal Percent Hero | 1210changed |
| 2026-03-10 | Scale Function | changed |
| 2026-03-06 | Ability Lifesteal Percent Hero | 812changed |
| 2026-03-06 | Proc Cooldown | 2.252changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/spellslinger_headshots_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/spellslinger_headshots_sm.webp—changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_tech_durationchanged |
| 2026-01-22 | Specific Stat Scale Type | ETechDuration—changed |
| 2026-01-22 | Subclass Name | SlowDuration_scale_functionduration_scale_functionchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-12-16 | Bonus Health | 10075changed |
| 2025-10-02 | Debuff Duration | 78changed |
| 2025-10-02 | Proc Cooldown | 2.52.25changed |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Spirit Lifestealchanged |
| 2025-08-18 | Channel Move Speed | 50-1changed |
| 2025-08-18 | Postvalue Label | —Debuff Durationchanged |
| 2025-08-18 | Postvalue Label | —Spirit Resist on Headshotchanged |
| 2025-08-18 | Postvalue Label | —Max Stackschanged |
| 2025-08-18 | Postvalue Label | —Max Frequencychanged |
| 2025-08-18 | Postvalue Label | —Spirit Resistchanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.