Return Fire
Tier 2 · Vitality · Active
Return Fire is a tier 2 vitality item costing 1,600 souls. Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. Games in which it was bought win 42.7% of the time across 137k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Bullet Resist | 16 |
| Spirit Damage Reflected Pct | 15 |
| Bullet Damage Reflected Pct | 25 |
| Ability Cooldown | -10 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 23s |
| Charge Delay | -1s |
| Duration | 6.5s |
| Bullet Damage Returned | 65% |
| Bullet Resist | 10% |
| Channel Move Speed | -1m |
| Bullet Resist | 0% |
| Spirit Damage Returned | 25% |
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Channel Move Speed
Ability Cooldown Between Charge
Patch history
Every recorded change to Return Fire, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-29 | Tooltip Sections | changed |
| 2026-09-29 | Tooltip Section | innate—changed |
| 2026-09-29 | Tooltip Is Important | changed |
| 2026-09-29 | Tooltip Is Elevated | changed |
| 2026-05-22 | Ability Duration | 66.5changed |
| 2026-04-30 | Bullet Damage Reflected Pct | 6065changed |
| 2026-04-30 | Bullet Resist | 810changed |
| 2026-04-10 | Bullet Damage Reflected Pct | 5060changed |
| 2026-04-10 | Ability Cooldown | 2523-8.0%buff |
| 2026-03-21 | Upgrades | changed |
| 2026-03-06 | Bullet Damage Reflected Pct | 6050changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/return_fire_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/return_fire_sm.webp—changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-12-03 | Bullet Damage Reflected Pct | 5060changed |
| 2025-09-04 | Bullet Resist | 68changed |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Bullet Damage Returnedchanged |
| 2025-08-18 | Postvalue Label | —Bullet Resistchanged |
| 2025-08-18 | Channel Move Speed | 50-1changed |
| 2025-08-18 | Postvalue Label | —Bullet Resistchanged |
| 2025-08-18 | Postvalue Label | —Spirit Damage Returnedchanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.