Mystic Reverb
Tier 4 · Spirit · Passive
Mystic Reverb is a tier 4 spirit item costing 6,400 souls. Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Ability Lifesteal Percent Hero | 25 |
| Tech Damage Percent | 20 |
Item properties
From client version 6237.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 6.25s |
| Charge Delay | -1s |
| Spirit Lifesteal | 10% |
| Channel Move Speed | -1m |
| Delay Duration | 3s |
| Imbued Lifesteal | 27% |
| Current Health Bonus Damage | 10% |
| Minimum Damage | 100 |
| Movement Slow | 40% |
| Radius | 16mm |
| Damage | 50% |
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Channel Move Speed
Ability Cooldown Between Charge
Patch history
Every recorded change to Mystic Reverb, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-02-05 | Added to the game | changed |
| 2026-02-04 | Imbue Ability Lifesteal | 3027changed |
| 2026-01-30 | Desc | Imbue an ability to apply <span class="highlight">slow</span> on a hit target and deal an <span class="highlight">additional percentage of the damage dealt</span> to enemies around the target after a short delay.Imbue an ability with <span class="highlight">Lifesteal</span> and to apply <span class="highlight">slow</span> on a hit target and deal an <span class="highlight">additional percentage of the damage dealt</span> to enemies around the target after a short delay.changed |
| 2026-01-30 | Usage Flags | changed |
| 2026-01-30 | Ability Lifesteal Percent Hero | 1510changed |
| 2026-01-30 | Imbue Ability Lifesteal | changed |
| 2026-01-30 | Tooltip Sections | changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-12-16 | Label | Max Health Bonus DamageCurrent Health Bonus Damagechanged |
| 2025-12-16 | Postvalue Label | Max Health Bonus DamageCurrent Health Bonus Damagechanged |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Spirit Lifestealchanged |
| 2025-08-18 | Channel Move Speed | 50-1changed |
| 2025-08-18 | Postvalue Label | —Delay Durationchanged |
| 2025-08-18 | Postvalue Label | —Max Health Bonus Damagechanged |
| 2025-08-18 | Postvalue Label | —Movement Slowchanged |
| 2025-08-18 | Postvalue Label | —Radiuschanged |
| 2025-08-18 | Postvalue Label | —Damagechanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
| 2025-08-18 | M Bullet Speed Curve | changed |
| 2025-07-04 | Specific Stat Scale Type | ETechCooldownEItemCooldownchanged |
| 2025-05-08 | Added to the game | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.