Mystic Reverb
Tier 4 · Spirit · Passive
Mystic Reverb is a tier 4 spirit item costing 6,400 souls. Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Ability Lifesteal Percent Hero | 25 |
| Tech Damage Percent | 20 |
Item properties
From client version 6237.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 6.25s |
| Charge Delay | -1s |
| Spirit Lifesteal | 10% |
| Channel Move Speed | -1m |
| Delay Duration | 3s |
| Imbued Lifesteal | 27% |
| Current Health Bonus Damage | 10% |
| Minimum Damage | 100 |
| Movement Slow | 40% |
| Radius | 16mm |
| Damage | 50% |
Patch history
Every recorded change to Mystic Reverb, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-02-05 | Added to the game | — | — | changed |
| 2026-02-04 | Imbue Ability Lifesteal | 30 | 27 | changed |
| 2026-01-30 | Desc | Imbue an ability to apply <span class="highlight">slow</span> on a hit target and deal an <span class="highlight">additional percentage of the damage dealt</span> to enemies around the target after a short delay. | Imbue an ability with <span class="highlight">Lifesteal</span> and to apply <span class="highlight">slow</span> on a hit target and deal an <span class="highlight">additional percentage of the damage dealt</span> to enemies around the target after a short delay. | changed |
| 2026-01-30 | Usage Flags | — | — | changed |
| 2026-01-30 | Ability Lifesteal Percent Hero | 15 | 10 | changed |
| 2026-01-30 | Imbue Ability Lifesteal | — | — | changed |
| 2026-01-30 | Tooltip Sections | — | — | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Upgrades | — | — | changed |
| 2025-12-16 | Postvalue Label | Max Health Bonus Damage | Current Health Bonus Damage | changed |
| 2025-12-16 | Label | Max Health Bonus Damage | Current Health Bonus Damage | changed |
| 2025-08-18 | Postvalue Label | — | Cast Delay | changed |
| 2025-08-18 | Postvalue Label | — | Cast Range | changed |
| 2025-08-18 | Postvalue Label | — | Channel Duration | changed |
| 2025-08-18 | Postvalue Label | — | Charges | changed |
| 2025-08-18 | Postvalue Label | — | Cooldown | changed |
| 2025-08-18 | Postvalue Label | — | Charge Delay | changed |
| 2025-08-18 | Postvalue Label | — | Duration | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Lifesteal | changed |
| 2025-08-18 | Channel Move Speed | 50 | -1 | changed |
| 2025-08-18 | Postvalue Label | — | Delay Duration | changed |
| 2025-08-18 | Postvalue Label | — | Max Health Bonus Damage | changed |
| 2025-08-18 | Postvalue Label | — | Movement Slow | changed |
| 2025-08-18 | Postvalue Label | — | Radius | changed |
| 2025-08-18 | Postvalue Label | — | Damage | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Power | changed |
| 2025-08-18 | Postvalue Label | — | Weapon Damage | changed |
| 2025-08-18 | M Bullet Speed Curve | — | — | changed |
| 2025-07-04 | Specific Stat Scale Type | ETechCooldown | EItemCooldown | changed |
| 2025-05-08 | Added to the game | — | — | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.