Leech
Tier 4 · Vitality · Passive
Leech is a tier 4 vitality item costing 6,400 souls. Reduces the effect of enemy applied healing reduction. Games in which it was bought win 54.0% of the time across 1.0M matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Bullet Lifesteal Percent | 15 |
| Ability Lifesteal Percent Hero | 15 |
| Bonus Health | 200 |
| Tech Power | 15 |
| Base Attack Damage Percent | 15 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Spirit Lifesteal | 28% |
| Weapon Damage | 12% |
| Bonus Health | 180 |
| Bullet Lifesteal | 28% |
| Channel Move Speed | -1m |
| Spirit Power | 12 |
Built from
- Bullet Lifesteal — 1,600 souls
- Spirit Lifesteal — 1,600 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Channel Move Speed
Ability Cooldown Between Charge
Patch history
Every recorded change to Leech, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-09-16 | Bullet Lifesteal Percent | 2528changed |
| 2026-09-16 | Ability Lifesteal Percent Hero | 2528changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged |
| 2026-05-22 | Bonus Health | 160180changed |
| 2026-05-22 | Upgrades | changed |
| 2026-04-30 | Ability Lifesteal Percent Hero | 3025changed |
| 2026-04-30 | Bonus Health | 120160changed |
| 2026-04-30 | Bullet Lifesteal Percent | 3025changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/leech_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/leech_sm.webp—changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Ability Duration | 80changed |
| 2025-08-18 | Postvalue Label | —Spirit Lifestealchanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
| 2025-08-18 | Postvalue Label | —Bullet Lifestealchanged |
| 2025-08-18 | Channel Move Speed | 50-1changed |
| 2025-08-18 | Heal Amp Receive Penalty Percent | changed |
| 2025-08-18 | Heal Amp Regen Penalty Percent | changed |
| 2025-08-18 | Postvalue Label | —Heal On Hero Killchanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
| 2025-08-18 | M Bullet Speed Curve | changed |
| 2025-07-04 | Specific Stat Scale Type | ETechCooldownEItemCooldownchanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.