Fury Trance
Tier 3 · Vitality · Active
Fury Trance is a tier 3 vitality item costing 3,200 souls. Games in which it was bought win 49.4% of the time across 232k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Bullet Lifesteal Percent | 28 |
| Active Bonus Fire Rate | 25 |
| Tech Resist | 20 |
| Bonus Health | 110 |
Item properties
From client version 6677.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 18s |
| Charge Delay | -1s |
| Duration | 6.5s |
| Fire Rate | 32% |
| Move Speed | 1mm |
| Weapon Damage | 6% |
| Bonus Health | 100 |
| Bullet Lifesteal | 14% |
| Channel Move Speed | -1m |
| Move While Shooting Speed Penalty Reduction Percent | 100 |
| Spirit Resist | 40% |
Built from
- Bullet Lifesteal — 1,600 souls
Patch history
Every recorded change to Fury Trance, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-07-28 | Active | Grants <span class="highlight">Fire Rate</span> and <span class="highlight">Spirit Resistance</span> but <span class="highlight">Silences</span> you and <span class="highlight">disables stamina usage and regeneration</span>. | Grants <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Resistance</span> and <span class="highlight">Move Speed</span>, and removes the <span class="highlight">Move Speed</span> penalty while shooting, but <span class="highlight">Silences</span> you and <span class="highlight">disables stamina usage and regeneration</span>. | changed |
| 2026-07-28 | Active Bonus Move Speed | — | — | changed |
| 2026-07-28 | Move While Shooting Speed Penalty Reduction Percent | — | — | changed |
| 2026-07-28 | Tooltip Sections | — | — | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT | MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST | MODIFIER_VALUE_TECH_RESIST | changed |
| 2026-05-22 | Ability Duration | 6 | 6.5 | changed |
| 2026-05-22 | Active Bonus Fire Rate | 30 | 32 | changed |
| 2026-05-22 | Base Attack Damage Percent | — | — | changed |
| 2026-05-22 | Tooltip Sections | — | — | changed |
| 2026-05-22 | Upgrades | — | — | changed |
| 2026-04-30 | Bullet Lifesteal Percent | 18 | 14 | changed |
| 2026-03-21 | Upgrades | — | — | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/fury_trance_sm.png | — | changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/fury_trance_sm.webp | — | changed |
| 2026-02-04 | Active Bonus Fire Rate | 35 | 30 | changed |
| 2026-01-30 | Active Bonus Fire Rate | 40 | 35 | changed |
| 2026-01-30 | Bullet Lifesteal Percent | 22 | 18 | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Upgrades | — | — | changed |
| 2025-10-02 | Ability Cooldown | 16 | 18 | +12.5% |
| 2025-08-18 | Postvalue Label | — | Cast Delay | changed |
| 2025-08-18 | Postvalue Label | — | Cast Range | changed |
| 2025-08-18 | Postvalue Label | — | Channel Duration | changed |
| 2025-08-18 | Postvalue Label | — | Charges | changed |
| 2025-08-18 | Postvalue Label | — | Cooldown | changed |
| 2025-08-18 | Postvalue Label | — | Charge Delay | changed |
| 2025-08-18 | Postvalue Label | — | Duration | changed |
| 2025-08-18 | Postvalue Label | — | Fire Rate | changed |
| 2025-08-18 | Postvalue Label | — | Bullet Lifesteal | changed |
| 2025-08-18 | Channel Move Speed | 50 | -1 | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Power | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.