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Colossus

Tier 4 · Vitality · Active

Colossus is a tier 4 vitality item costing 6,400 souls. Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed. Games in which it was bought win 56.9% of the time across 496k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Bonus Base Health15
Model Scale Growth0.2
Model Scale Growth Tooltip20
Buff Bullet Resist10
Buff Tech Resist10
Ability Cooldown-7

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown37s
Charge Delay-1s
Duration7s
Weapon Damage15%
Base Health25%
Bonus Health0
Melee Damage30%
Bullet Resist35%
Spirit Resist35%
Channel Move Speed-1m
Dash Distance-25%
Model Scale Growth1.2
Model Scale20%
Radius14mm
Move Speed30%

Built from

Patch history

Every recorded change to Colossus, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged
2026-06-03Provided Property TypeMODIFIER_VALUE_BASE_MELEE_DAMAGE_PERCENTMODIFIER_VALUE_MELEE_DAMAGE_INCREASEchanged
2026-06-03Provided Property TypeMODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESISTMODIFIER_VALUE_TECH_RESISTchanged
2026-04-30Bonus Base Health1525changed
2026-04-30Tooltip Is Elevatedchanged
2026-04-30Tooltip Is Importantchanged
2026-04-30Tooltip Sectioninnatechanged
2026-04-30Bonus Health3000changed
2026-04-30Tooltip Sectionschanged
2026-04-30Upgradeschanged
2026-03-06DescGain <span class="highlight">Bullet and Spirit Resist</span>, and <span class="highlight">slow the move and dash speed</span> of enemies nearby. Increases your model size.Grow <span class="highlight">larger in size</span>, gaining <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_bullet_armor.png" class="inline-attribute BulletResist" alt="bullet resist"/><span class="inline-attribute-label BulletResist" style="color: #EC9719;">bullet resist</span>, <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_tech_armor.png" class="inline-attribute SpiritResist" alt="spirit resist"/><span class="inline-attribute-label SpiritResist" style="color: #CE90FF;">spirit resist</span>, and <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/hud/core/icon_damage_melee.png" class="inline-attribute MeleeDamage" alt="melee damage"/><span class="inline-attribute-label MeleeDamage" style="color: #EC9719;">melee damage</span>. <br><br>Nearby enemies suffer from <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_slow_large.png" class="inline-attribute Slow" alt="slow"/><span class="inline-attribute-label Slow">slow</span> and have reduced <span class="highlight">dash speed</span>.changed
2026-03-06Tooltip Is Elevatedchanged
2026-03-06Tooltip Is Importantchanged
2026-03-06Tooltip Sectionactivechanged
2026-03-06Bonus Melee Damage Percent30changed
2026-03-06Tooltip Sectionschanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/colossus_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/colossus_sm.webpchanged
2026-01-22Postfixm/smchanged
2026-01-22Model Scale Growth Tooltipchanged
2026-01-22DescGain <span class="highlight">Bullet and Spirit Resist</span>, and <span class="highlight">slow the move and dash speed</span> of enemies nearby. Your model size grows by 20%.Gain <span class="highlight">Bullet and Spirit Resist</span>, and <span class="highlight">slow the move and dash speed</span> of enemies nearby. Increases your model size.changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Tooltip Sectionschanged
2026-01-22Upgradeschanged
2025-12-16Tooltip Sectionschanged
2025-12-16Bonus Health600300changed
2025-12-16Bonus Base Healthchanged
2025-10-02Radius12m14mchanged
2025-10-02Buff Tech Resist3035changed
2025-10-02Buff Bullet Resist3035changed
2025-08-18M Bullet Speed Curvechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelSpirit Powerchanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.