Arcane Surge
Tier 2 · Spirit · Passive
Arcane Surge is a tier 2 spirit item costing 1,600 souls. After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. Games in which it was bought win 52.5% of the time across 1.4M matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Stamina | 1 |
| Spirit Power | 25 |
| Tech Radius Multiplier Buff | 15 |
| Tech Range Multiplier Buff | 15 |
| Bonus Ability Duration Percent | 15 |
| Stamina Cooldown Reduction | 14 |
Item properties
From client version 6712.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Cast Window | 7s |
| Ability Duration | 15% |
| Temporary Ammo | 0 |
| Channel Move Speed | -1m |
| Spirit Power | 20 |
| Stamina | 1 |
| Stamina Recovery | 12% |
| Radius | 12% |
| Ability Range | 12% |
Built from
- Extra Stamina — 800 souls
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Disable Value
Channel Move Speed
Ability Cooldown Between Charge
Patch history
Every recorded change to Arcane Surge, newest first.
| Patch | Stat | Change |
|---|---|---|
| 2026-09-29 | Weapon Info | changed |
| 2026-05-22 | Desc | When you <span class="highlight">Dash-Jump</span> the <span class="highlight">next ability you use</span> will have bonus <span class="highlight">Range, Duration,</span> and <span class="highlight">Spirit Power</span>. Lasts up to 7s.After you <span class="highlight">Dash-Jump</span>, the <span class="highlight">next ability you use</span> within 7s will have bonus <span class="highlight">Range, Duration,</span> and <span class="highlight">Spirit Power</span>.changed |
| 2026-05-22 | Label | DurationCast Windowchanged |
| 2026-05-22 | Loc Token Override | —ArcaneSurgeWindowchanged |
| 2026-05-22 | Postvalue Label | DurationCast Windowchanged |
| 2026-05-22 | Tooltip Sections | changed |
| 2026-05-22 | Upgrades | changed |
| 2026-03-21 | Tech Radius Multiplier Buff | 1512changed |
| 2026-03-21 | Tech Range Multiplier Buff | 1512changed |
| 2026-03-06 | Spirit Power | 1520changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/arcane_surge_sm.png—changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/arcane_surge_sm.webp—changed |
| 2026-01-22 | Disable Value | 0-1changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_chargeschanged |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease—changed |
| 2026-01-22 | Disable Value | 0-2changed |
| 2026-01-22 | Class Name | scale_function_single_statscale_function_ability_recharge_timechanged |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses—changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged |
| 2026-01-22 | Ability Cooldown Between Charge | 0-1changed |
| 2026-01-22 | Postfix | m/smchanged |
| 2026-01-22 | Upgrades | changed |
| 2025-08-18 | Postvalue Label | —Cast Delaychanged |
| 2025-08-18 | Postvalue Label | —Cast Rangechanged |
| 2025-08-18 | Postvalue Label | —Channel Durationchanged |
| 2025-08-18 | Postvalue Label | —Chargeschanged |
| 2025-08-18 | Postvalue Label | —Cooldownchanged |
| 2025-08-18 | Postvalue Label | —Charge Delaychanged |
| 2025-08-18 | Postvalue Label | —Durationchanged |
| 2025-08-18 | Postvalue Label | —Ability Durationchanged |
| 2025-08-18 | Postvalue Label | —Temporary Ammochanged |
| 2025-08-18 | Channel Move Speed | 50-1changed |
| 2025-08-18 | Postvalue Label | —Slow Resistchanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Staminachanged |
| 2025-08-18 | Postvalue Label | —Stamina Recoverychanged |
| 2025-08-18 | Postvalue Label | —Spirit Powerchanged |
| 2025-08-18 | Postvalue Label | —Radiuschanged |
| 2025-08-18 | Postvalue Label | —Ability Rangechanged |
| 2025-08-18 | Postvalue Label | —Weapon Damagechanged |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.